Seedship vs Interdiction
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Seedship
A text-based strategy game where you guide a colony ship to find a new home for humanity. Make critical decisions about settling planets and navigating random events to ensure your colonists' survival and achieve a high score.
- Text-based strategy gameplay
- Randomly generated planets
- Random in-game events
- Push-your-luck mechanics
- Colony survival simulation
- High score tracking
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An AI ship full of frozen colonists must find the best planet to be the new home of the human race. A randomly-generated text-based strategy game. Push your luck: do you settle here, on this not-quite-ideal planet, or keep searching and risk your ship being damaged in the journey? The planets you encounter are randomly generated, and as you travel you encounter random events, so each playthrough is different. See the stories of the colonies you found, and keep trying for a higher score.
Interdiction
This modern war strategy game focuses on logistics and cutting off enemy supply lines rather than direct combat. Players use drones, artillery, infantry, and engineers to control terrain, sever enemy routes, and starve opposing forces into submission. It features procedurally generated maps and an AI that plans its own supply war.
- Logistics-focused gameplay
- Sever enemy supply lines
- Procedurally generated maps
- Drone, Artillery, Infantry, Engineer units
- AI that plans supply war
- Offline play
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You don't win Interdiction by trading blows. You win by reading the ground, severing the enemy's supply, and letting a starving army wither. Combat is the means — logistics is the kill. THE IDEA A supplied, dug-in enemy is nearly unkillable head-on. So cut him off — crater a bridge, hunt the convoys, hold a chokepoint — then take the ground. Every map is one terrain doing two jobs: the hills and forests that channel supply onto roads are the same ones that block your line of sight. FIND • CUT • STARVE • FIND — fly drones to trace the roads their trucks must run; seize the high ground for the sightlines. • CUT — crater a bridge, hunt convoys, or hold a chokepoint. A single severed road can strand an entire enemy thrust. • STARVE — cut off, a unit fatigues, then starves, then deserts. Walk your infantry in — or simply wait. BEAUTIFULLY REAL TERRAIN Every battle is a procedurally generated topographic staff map — fractal elevation, hydrology-traced rivers and lakes, forests and high ground, lettered in Cyrillic. No two battles share a map. Flip to the 3D relief view to plan line of sight and dead ground, then flip back and give your orders. FOUR UNITS, EVERY ONE A DECISION No sprawling tech trees — just Drone, Artillery, Infantry, Engineer, each an operator on the coupled fields of supply and sight. Winning is knowing when to spend each one. AN ENEMY THAT PLANS THE SUPPLY WAR Rise through the ranks. Beat the Sergeant, then face the Colonel — a commander who reads your logistics, cuts your bridges, and starves your pockets before he ever assaults. And the ground is fair: the AI sees exactly what you see. No cheating, just better planning. FREE TO PLAY Play the full game free against Sergeant and Lieutenant. Unlock the Command Tier — Major and Colonel, the full doctrine — with a single one-time purchase. No account. No ads. Plays offline.
Screenshots
Verdict
The clearest difference is in-app purchases: Seedship at none against Interdiction's 1. Seedship also leads on ratings volume (704 vs 2) and rating (4.7 vs 4.5). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Interdiction sells 1 one-off in-app purchase. Seedship asks for nothing beyond the download.
Seedship holds the better App Store score, 4.7 against 4.5. That said, the two scores are not equally well evidenced: Seedship has 704 ratings behind it against 2, so its average is the more settled of the two.
| Parameter | Seedship | Interdiction |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (704 ratings) — better | 4.5 (2 ratings) |
| Positive reviews | 89.6% of reviews | — |
| Number of ratings | 704 — better | 2 |
| Update frequency | Every 3 weeks | — |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Freemium |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 3 MB | 19 MB |
| Age rating | 4+ | 4+ |
| Developer | Space Goblin Games | Andrew Whaley |
Bugs and requests
Seedship
Reported bugs
2 issues- Occasional crashes or freezes
- Compatibility issues with newer devices
Requested features
4 requests- More random events and planet types
- Ability to continue managing the colony after landing
- Soundtrack or sound effects
- Expanded post-landing gameplay
Interdiction
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Seedship
No in-app purchases
Interdiction
- Command Tier Unlock$5.99









