Point Jumper vs Nova Sling
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Point Jumper
Jump across platforms to score points. Land on positive numbers and avoid negative ones to achieve the highest score. Test your reflexes and see how far you can go in this addictive arcade game.
- Score points by jumping
- Avoid negative platforms
- Land on positive platforms
- Addictive gameplay
- High score challenge
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This game is so addicting! How far can you jump? Land on the platforms with positive numbers while avoiding the negative ones!
Nova Sling
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Nova Sling is an original score-based casual game designed for short play sessions and long-term replayability. Players control a central launcher and sling energy objects toward dynamic targets. Accurate timing, precise aiming, and strategic decision-making are essential to maintain momentum and earn points. As each session progresses, the game gradually increases difficulty by introducing faster target movement, more complex patterns, and narrower reaction windows. Successfully chaining actions builds combo multipliers that significantly boost the final score and reward consistent skillful play. Each session is fully self-contained. Players may pause, resume, restart, or exit the game at any time. When a failure condition is met, the session ends and transitions to a settlement screen displaying detailed performance statistics. From the settlement screen, players can immediately start a new session with all gameplay data fully reset, or return to the main menu. Key features include: ·Score-based casual gameplay focused on precision and timing ·Dynamic difficulty progression within each session ·Combo multiplier system with visual and animated feedback ·Pause, restart, and exit functionality ·Detailed game settlement screen with performance statistics ·Local leaderboard tracking best scores ·Achievement system with collectible badges ·Distinctive UI design with smooth animations ·“How to Play” guide accessible from the home screen ·Fully playable offline on iPhone and iPad
Screenshots
Verdict
The clearest difference is in-app purchases: Nova Sling at none against Point Jumper's 1. Point Jumper's advantage is update cadence (weekly vs every 3 months) and iOS requirement (8.0 vs 16). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Point Jumper sells 1 one-off in-app purchase. Nova Sling asks for nothing beyond the download.
Point Jumper ships an update weekly, Nova Sling every 3 months. The most recent releases landed on October 26, 2026 and October 25, 2026 respectively.
| Parameter | Point Jumper | Nova Sling |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (1.8K ratings) — better | — |
| Positive reviews | 36.1% of reviews | — |
| Number of ratings | 1.8K — better | — |
| Update frequency | Weekly — better | Every 3 months |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 16 |
| Further details — not scored | ||
| Size | 121 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | Jonathan Lanis | 登鹏 蒋 |
Bugs and requests
Point Jumper
Reported bugs
3 issues- Game crashes after completing levels
- Inconsistent point registration
- Randomized levels with unavoidable negative points
Requested features
3 requests- Reduce difficulty level for later stages
- Improve controls and responsiveness
- Add more level variety
Nova Sling
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Point Jumper
- Remove Ads$1.99
Nova Sling
No in-app purchases









