Wall Hit vs DeepDriller
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Wall Hit
Control a platform to bounce balls into a basket. Progress through levels by successfully throwing enough balls, unlocking new skins and facing increasing challenges. Reset your progress for more starting balls if needed.
- Swipe platform control
- Bounce balls into basket
- Level progression
- Unlockable skins
- Increasing difficulty
- Level reset option
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Swipe the platform and bounce the balls into the basket. Have fun with the simple and joyful mechanics. If you throw enough balls into the basket, you’ll pass a level. If you miss a ball, you’ll lose it until you have no more balls left. But don’t worry! You will continue from the same level! Progress in levels and complete the challenges to unlock 20 unique skins. The higher your level, more challenging will be the game. Is it difficult for you? Do you want easy levels again? From some levels you can reset your level progress and get additional starting balls! Unlock the ultimate random function, that mixes all unlocked skins!
DeepDriller
Pilot a deep-core extraction rover into a procedurally generated planet's crust. Dig for ore, survive environmental hazards and hostile creatures, and upgrade your vehicle to push deeper. Compete on global leaderboards and uncover ancient secrets.
- Procedurally generated mines
- Rover upgrades
- Combat against alien constructs
- Environmental hazards
- Resource management
- Global leaderboards
- Story elements
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Pilot a deep-core extraction rover into the crust of Kerath-9 and dig for everything it's worth. Every dive is a fresh, procedurally generated descent. Strike rich ore, dodge collapsing tunnels, fight what lives in the dark, and claw back to the surface to sell, upgrade, and push deeper — because down here, death is permanent and the pressure never stops. DeepDriller is a gold-class roguelite miner built for one more dive. THE DIVE LOOP Surface, dive, surface-or-die, upgrade, go deeper. Six depth zones, fifteen ores, and a continuous shaft that regenerates every run. The deeper you go, the richer — and the deadlier — it gets. UPGRADE YOUR ROVER Eight upgrade slots: drill, hull, engine, fuel, cargo, sensor, thermal, and auto-turret weapon. Tier up from a stock rover into a void-piercing machine. Your loadout shows on the rover — watch it change as you spend. FIGHT AND SURVIVE Past a certain depth you're not alone. Auto-turrets deploy from the hull and open fire when hostile drones and ancient Veth constructs close in. Then there's the planet itself: gas pockets, lava veins, aquifers, void resonance, gravity anomalies, and ceiling collapses, all hunting your hull. GO DEEPER FOR RARER ORE The richest seams are the most dangerous. Bank cumulative depth to unlock new zones, chase contracts, and decide every dive: cash out safe, or risk it all for one more vein. CLIMB THE LEADERBOARDS Two global Game Center boards: an Open board for total power, and Raw Talent — depth normalized to a stock rig, so skill beats spending. Take on the shared Daily Dive and chase the top of the charts. UNCOVER THE VETH Something pre-human is buried in the dark. Recover artifacts and data cores, intercept faction transmissions, and piece together what AXIOM doesn't want found. RESUPPLY BEACONS Out of fuel and deep in the red? Deploy a Beacon to secure your haul or get back in the fight. Earn them by playing; buy more only if you want to. No ads. No tracking. Game Center leaderboards and achievements. iCloud save across your devices. How deep can you get?
Screenshots
Verdict
The clearest difference is monetization model: DeepDriller at free against Wall Hit's free with in-app purchases. Wall Hit's advantage is ratings volume (25 vs 1) and iOS requirement (8.0 vs 17.0). On price, rating, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Wall Hit sells 1 one-off in-app purchase and DeepDriller sells 3 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.9 for Wall Hit against 5.0 for DeepDriller. That said, the two scores are not equally well evidenced: Wall Hit has 25 ratings behind it against 1, so its average is the more settled of the two.
Wall Hit ships an update every 3 days, DeepDriller every 2 days. The most recent releases landed on October 6, 2026 and October 15, 2026 respectively.
| Parameter | Wall Hit | DeepDriller |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (25 ratings) | 5.0 (1 ratings) — better |
| Number of ratings | 25 — better | 1 |
| Update frequency | Every 3 days | Every 2 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 8.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 106 MB | 95 MB |
| Age rating | 4+ | 9+ |
| Developer | ArmNomads LLC | ADAM HAROUTUNE MATOSSIAN |
Customer experience
Wall Hit
DeepDriller
In-app purchases
Wall Hit
- No ads$0.99
DeepDriller
- 1 Resupply Beacon$0.99
- 6 Resupply Beacons$4.99
- 15 Resupply Beacons$9.99









