Run Run vs ChasePace
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Run Run
This app automatically records your personal bests for various running metrics. Track your fastest mile, furthest distance, and longest duration runs. It's designed to help you monitor your progress and celebrate your achievements wherever you go.
- Automatic personal best recording
- Fastest mile tracking
- Furthest run tracking
- Longest run tracking
- Run tracking
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The perfect app for tracking all your runs. Run Run, automatically records your personal bests so you know when you run your fastest mile. You know when you run your furthest run. You know when you run your longest run. Wherever you run, be sure to run with Run Run!
ChasePace
Track your outdoor running, jogging, and walking pace in real-time. Set a target pace and receive colorful visual feedback to stay on track or exceed your goals. Displays current and target mile pace.
- Real-time pace tracking
- Target pace setting
- Color-coded pace indicators
- Current and target mile pace display
- Remembers last target pace
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ChasePace allows you to keep track of the pace of your outdoor runs, jogs, and walks in real time. The app lets you set your desired pace and then colorfully displays indicators letting you know if you are lagging behind, on, or exceeding your target pace. The app shows you your current and target mile pace as well. Every time you use the app, it will remember your target pace from last time or you can quickly set a new target.
Screenshots
Verdict
The clearest difference is price: Run Run at Free against ChasePace's $0.99. Run Run also leads on ratings volume (38 vs 1) and iOS requirement (11.0 vs 13.0). ChasePace's advantage is rating (5.0 vs 3.9) and in-app purchases (none vs 1). On ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Run Run is free to download; ChasePace costs $0.99 up front. Run Run sells 1 one-off in-app purchase. ChasePace asks for nothing beyond the download.
ChasePace holds the better App Store score, 5.0 against 3.9. That said, the two scores are not equally well evidenced: Run Run has 38 ratings behind it against 1, so its average is the more settled of the two.
Run Run ships an update every 13 months, ChasePace monthly. The most recent releases landed on October 29, 2026 and October 7, 2026 respectively.
| Parameter | Run Run | ChasePace |
|---|---|---|
| Price | Free — better | $0.99 |
| Rating | 3.9 (38 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 14.3% of reviews | — |
| Number of ratings | 38 — better | 1 |
| Update frequency | Every 13 months | Monthly — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPod | iPhone, iPod, Apple Watch — better |
| Requires iOS | 11.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 20 MB | 2 MB |
| Age rating | 4+ | 4+ |
| Developer | Aaron Rockett | Jonathan Judelson |
Customer experience
Run Run
ChasePace
In-app purchases
Run Run
- Remove Ads$0.99
ChasePace
No in-app purchases









