Funny Push Box vs Sokoban
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Funny Push Box
Navigate a grid-based puzzle, pushing boxes onto designated storage locations. Move horizontally or vertically, but be strategic as boxes cannot be pulled or pushed into other boxes or walls. The goal is to clear the board by placing all boxes correctly.
- Grid-based puzzle gameplay
- Horizontal and vertical movement
- Box pushing mechanics
- Wall and box collision detection
- Storage location objectives
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Guide a warehouse worker through 500 push-box puzzles. Move crates onto their targets, plan around walls, and solve each delivery within its move limit. The colorful 3D board stays fully visible on phones and tablets. Play one level at a time along a lively delivery path. Use Undo, Restart, hints and precise tile selection when a puzzle gets tricky. Your progress and current board are saved on your device. Reach a level’s reference move count to keep your Play; other completed or failed runs follow the Play rules shown in the app. Optional rewarded ads and paid Play packs are available. Unlimited offers unlimited play without ads.
Sokoban
This classic warehouse puzzle challenges you to push crates onto goal squares. With intuitive controls, an undo feature, and over 1,000 verified solvable stages, it offers addictive gameplay. Create and share your own puzzles with a built-in editor.
- Push crates onto goal squares
- Intuitive on-screen arrow pad or swipe controls
- Undo and restart stage options
- 1,000 verified solvable stages
- 3D adventure map with unlockable landscapes
- Built-in stage editor
- Share custom stages via text codes
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Sokoban is the classic warehouse puzzle loved around the world for decades. Take control of the keeper, push every crate onto its goal square, and clear the stage. The rule could not be simpler: you can push boxes, but you can never pull them. Push a crate into the wrong corner and it is stuck there forever - so every single step matters. When the last crate clicks into place, the feeling is simply addictive. THE GAME - Push every box onto a goal square to clear the stage. - Move up, down, left and right with the on-screen arrow pad, or simply swipe on the board. Intuitive, one-handed play. - Stuck? Undo rewinds one move at a time, as far back as you like. A single tap restarts the stage. - Moves and pushes are counted separately and always visible, and your personal best for each stage is saved. - Full English and Japanese support. The app follows your device language, and you can switch inside the app at any time. 1,000 STAGES, EVERY ONE VERIFIED SOLVABLE Each of the 1,000 built-in stages was solved by program before it shipped, so you will never lose an evening to a puzzle that had no answer. Early levels use a single crate and teach the one thing that matters most: which side you stand on. Mid-game boards add crates that block each other, so you clear a path before you finish the job. Late stages pack tight warehouses where the order of your pushes is everything. Difficulty climbs gently, so you improve just by playing. Cleared stages are marked and your best move count is kept, so there is always a record to beat. A 3D ADVENTURE MAP Pick stages from a plain list, or switch to a 3D adventure map. Thirteen landscapes unfold as you progress: meadow, forest, cherry blossom, river, lake, deep forest, mountains, snowfield, volcano, desert, night forest, ruins and a sky temple. Five stages beyond your best clear are always unlocked, so a tough board never blocks you - skip ahead, then come back for it. WHAT MAKES IT DIFFERENT 1: SHARE STAGES AS TEXT CODES The stand-out feature: the stages you build can be exported as a short text code. Copy it, paste it into a message, chat or email, and send it to a friend - no server, no account, no upload. Whoever receives the code just pastes it into the app and plays exactly the same board. Challenge a friend with "can you solve this one?", or hand over your proudest creation like passing a paper puzzle across the table. WHAT MAKES IT DIFFERENT 2: BUILT-IN STAGE EDITOR This app is not just for solving - it is for creating. Open the built-in editor, choose a board size, and tap cells to place walls, floors, boxes, goals and the player. Once boxes and goals match up you can test-play on the spot and save it, then export the stage as a code from the list. Turn the idea in your head into a real puzzle and send it to a friend as a challenge. COMFORTABLE IN YOUR HAND Every action has tuned haptic feedback: a soft tick when you walk, a firm thud when you push a crate, a short warning when you hit a wall, and a bouncy celebration when you clear a stage. The calm color palette keeps long sessions easy on the eyes. A LITTLE STRATEGY Never push a crate into a corner - it can never leave. Read one or two moves ahead, decide which crate moves first and which moves last, and keep your walking paths open. When in doubt, undo freely and experiment. Then try again for a lower move count - there is always a smarter solution. PERFECT FOR - Refreshing your brain during a commute, lunch break or queue. - Fans of logic puzzles and brain training who prefer thinking to reflexes. - Creators who want to build stages and trade them with friends. - Anyone who wants a puzzle that still plays on the subway or on a plane - the game itself needs no connection. GOOD TO KNOW The game itself plays without a connection; data is only used to load ads. Your progress and the stages you build stay on your device. No account and no sign-in. Push the first crate today, and enjoy how good thinking can feel.
Screenshots
Verdict
The clearest difference is review sentiment: Sokoban at 100% against Funny Push Box's 0%. Sokoban also leads on rating (5.0 vs 3.7) and update cadence (every 6 weeks vs every 52 months). Funny Push Box's advantage is monetization model (free vs ad-supported) and device support (3 vs 1). On price, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Sokoban holds the better App Store score, 5.0 against 3.7. Both are backed by a comparable volume of ratings — 3 and 1 respectively. Written reviews point the same way: 0% of Funny Push Box's written reviews are positive against 100% of Sokoban's.
Funny Push Box ships an update every 52 months, Sokoban every 6 weeks. The most recent releases landed on November 6, 2026 and October 31, 2026 respectively.
| Parameter | Funny Push Box | Sokoban |
|---|---|---|
| Price | Free | Free |
| Rating | 3.7 (3 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 0.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 3 — better | 1 |
| Update frequency | Every 52 months | Every 6 weeks — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 114 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | AppLabNexus LLC | BIKRAM KANDEL |
Customer experience
Funny Push Box
Sokoban
In-app purchases
Funny Push Box
No in-app purchases
Sokoban
No in-app purchases
Questions
Is Funny Push Box free?
Is Sokoban free?
Which has better reviews, Funny Push Box or Sokoban?
Do Funny Push Box or Sokoban have ads?
Which is updated more often, Funny Push Box or Sokoban?
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