CodeQuest vs Sensory Goo
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
CodeQuest
An interactive game teaches coding logic to young students through grid-based challenges. It helps develop computational thinking skills and is accessible to blind and visually impaired learners.
- Teaches coding logic and computational thinking
- Grid-based challenges with increasing difficulty
- Accessible with VoiceOver for visually impaired students
- Introduces concepts like sequencing and looping
- Develops problem-solving and pattern recognition skills
- Tactile graphic design files available for download
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CodeQuest is an interactive game designed to teach coding logic to preschool and early elementary students. Students learn new skills as they navigate a series of grids that increase in difficulty as the game progresses. CodeQuest was created for use by blind, visually impaired, and sighted students alike, making it ideal for use by an entire class! CodeQuest is easy to learn. Players help an astronaut return to his ship by devising a series of commands to guide him. The solution with the least number of steps earns the highest possible score. The grids get increasingly complex as the game progresses. This allows for the introduction of concepts like sequencing and looping. In addition to all the game fun and coding concepts, students also benefit from the computational thinking used throughout CodeQuest. This includes the ability to: develop a solution to a problem; to recognize patterns and trends; and to identify the best among multiple possible solutions to a problem. Tactile graphic design files of the grids are available for download. Go to www.aph.org and search “CodeQuest” to find them. You will also find design files of three tactile grid boards and several manipulatives including the astronaut, rocket ship, alien, and arrow tiles that can be laser-cut or 3D-printed. Features: * Fun and easy to use for young students. * Fully compatible with VoiceOver. * Integrates fundamental coding concepts such as sequencing and looping into game play. * Allows students to work on orientation concepts including up, down, left, and right. * Motivates students to practice problem solving, planning, and computational thinking skills. * Great for visually impaired students to learn access technology through game play. * Great for blind students to practice tactile graphic reading skills.
Sensory Goo
Explore liquid fun and creative drawing with this accessible app designed for early learners. Experiment with touch and motion to create unique, layered tanks of goo, varying line size and bubble speed. Offers multiple pre-defined modes for diverse artistic experiences.
- Liquid fun bubble drawing
- Layered goo tank creation
- Adjustable line size and bubble speed
- Symmetry drawing options
- Multiple pre-defined drawing modes
- Controller support (Xbox, Adaptive)
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Be creative with Sensory Goo using Liquid Fun Bubble drawing. An easy to use app that is accessible and good for early learners exploring touch and motion. Create layered tanks of goo. Create some unusual looking symmetry. Vary the size of the drawing line, and the speed of the liquid bubbles. 8 different pre-defined modes are; 1. Bubble color changes for each new line draw 2. Bubble color change is on a timer 3. Creations bounce around the tank 4. Fast bubble drawing with a shimmer effect 5. Choose your colors from the palette 6. Choose your colors from the palette and draw with symmetry 7. Choose your colors from the palette and draw with symmetry, fixed shapes, bouncing shapes and flow. Change the flow speed and the line width. 8. Full mode - Choose your colors from the palette and draw with symmetry, fixed shapes, bouncing shapes, flow, full bubbles and eraser. Change the flow speed and the line width. Sensory Goo contains no adverts, no in-app purchases and does not require end user login. Sensory Goo can be used remotely for bubble drawing with an XBox Controller and the Microsoft Adaptive Controller.
Screenshots
Verdict
The clearest difference is review sentiment: CodeQuest at 83% against Sensory Goo's 0%. CodeQuest also leads on rating (4.7 vs 3.3) and ratings volume (85 vs 3). Sensory Goo's advantage is update cadence (every 4 days vs every 17 months). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
CodeQuest holds the better App Store score, 4.7 against 3.3. That said, the two scores are not equally well evidenced: CodeQuest has 85 ratings behind it against 3, so its average is the more settled of the two. Written reviews point the same way: 83% of CodeQuest's written reviews are positive against 0% of Sensory Goo's.
CodeQuest ships an update every 17 months, Sensory Goo every 4 days. The most recent releases landed on September 8, 2026 and June 3, 2026 respectively.
| Parameter | CodeQuest | Sensory Goo |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (85 ratings) — better | 3.3 (3 ratings) |
| Positive reviews | 83.3% of reviews — better | 0.0% of reviews |
| Number of ratings | 85 — better | 3 |
| Update frequency | Every 17 months | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 11.0 | 11.0 |
| Further details — not scored | ||
| Size | 34 MB | 27 MB |
| Age rating | 4+ | 4+ |
| Developer | American Printing House for the Blind (APH) | Sensory App House Ltd |
Customer experience
CodeQuest
Sensory Goo
In-app purchases
CodeQuest
No in-app purchases
Sensory Goo
No in-app purchases







