Stop Me! vs QuickBlink
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stop Me!
Navigate through challenging levels by stopping to avoid obstacles. Compete to achieve high scores and unlock a special random mode. Test your reflexes and precision in this engaging game.
- Avoid obstacles
- Clear 100+ levels
- Challenge best score
- Unlock Random Mode
- Intuitive controls
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Stop to avoid obstacles! Clear 100+ levels and challenge your best score! Only 1% unlocked Random Mode!
QuickBlink
A minimalist reaction game designed to test your speed and accuracy. Tap at the perfect moment when the light appears to beat your personal best. Offers two distinct game modes and detailed statistics to track your progress.
- Tap with perfect timing
- Two game modes (Basic, Advanced)
- Track session history and best times
- Confetti for record-breaking
- Always in light mode
- Instant play, no ads
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QuickBlink tells you how fast you really are, down to the millisecond. Wait for the signal. Tap. See your time. Then do it again, faster. FIVE WAYS TO PLAY • Classic: tap the instant the screen turns green. • Hold & Release: keep your finger down and let go on the signal. • Decoy: fake flashes try to bait you. Only the solid disc means go. • Choice: four pads, one lights up. Hit the right one. • Sound: eyes off the screen. React to the beep. DAILY CHALLENGE A featured mode every day. One shot. Build your daily streak. FAIR, ACCURATE TIMING Every signal is drawn on an exact display frame (up to 120 Hz on ProMotion displays), and your response is read from the touchscreen's own timestamp. Reactions under 100 ms count as guesses, just like false starts in sprinting. KNOW YOUR REAL SPEED • Median, best trial, average and consistency for every round • A chart of every trial • Progress charts and personal bests for each mode • Ratings from Warming Up to Elite COMPETE AND COLLECT • Game Center leaderboards for every mode • 12 badges to unlock • Share a score card and challenge your friends MADE FOR EVERYONE • Go is always a solid disc, not just a color change • Optional blue/amber palette for color-blind players • Light and Dark Mode on iPhone and iPad PRIVATE BY DESIGN No accounts, no ads, no tracking. Your results stay on your device.
Screenshots
Verdict
The clearest difference is rating: QuickBlink at 5.0 against Stop Me!'s 4.4. QuickBlink also leads on in-app purchases (none vs 1) and ads (none vs shown). Stop Me!'s advantage is update cadence (every 11 days vs every 7 months) and ratings volume (8 vs 1). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Stop Me! sells 1 one-off in-app purchase. QuickBlink asks for nothing beyond the download.
QuickBlink holds the better App Store score, 5.0 against 4.4. That said, the two scores are not equally well evidenced: Stop Me! has 8 ratings behind it against 1, so its average is the more settled of the two.
Stop Me! ships an update every 11 days, QuickBlink every 7 months. The most recent releases landed on September 24, 2026 and October 8, 2026 respectively.
| Parameter | Stop Me! | QuickBlink |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (8 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 8 — better | 1 |
| Update frequency | Every 11 days — better | Every 7 months |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 11.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 61 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Dong Wook Kim | Parashar Shah |
Customer experience
Stop Me!
QuickBlink
In-app purchases
Stop Me!
- NO ADS$0.99
QuickBlink
No in-app purchases





