Lab Escape vs Fiasco!
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Lab Escape
Control a captured specimen that must consume meat to grow stronger. Choose random mutations to enhance your abilities and devour enemies in this rogue-like running game. Collect hats to further boost your specimen's power.
- Consume meat to grow
- Select random mutations
- Devour enemies
- Rogue-like gameplay
- Stackable mutation cards
- Collect hats for bonuses
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Welcome, little specimen! You're the unstable... thingy captured by scientist. Consume meats, select random Mutations, and Devour all bad guys in your sight! Every time you gain meat, you can select mutations to make your specimen stronger. Rogue-like style running game with dynamic mutation features. Every mutation cards can stack up to 3 times for better effects. Collect Set of hats to enhance your specimen.
Fiasco!
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Fiasco is the ultimate party game for groups of friends where every answer could earn glory… or lead to a total fiasco! With one unique and streamlined mode, Fiasco gives players creative and unexpected prompts. Each player is scored with 0, 1 or 2 points by the group. But beware: group challenges and surprise twists can shake things up.
Screenshots
Verdict
The clearest difference is in-app purchases: Fiasco! at none against Lab Escape's 5. Fiasco! also leads on ads (none vs shown). Lab Escape's advantage is iOS requirement (12.0 vs 15.1). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Lab Escape sells 5 one-off in-app purchases. Fiasco! asks for nothing beyond the download.
| Parameter | Lab Escape | Fiasco! |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (164 ratings) — better | — |
| Positive reviews | 93.8% of reviews | — |
| Number of ratings | 164 — better | — |
| Update frequency | Every 5 months | — |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 72 MB | 25 MB |
| Age rating | 12+ | 4+ |
| Developer | SeHyeon Im | Tobia Bartolomei |
Bugs and requests
Lab Escape
Reported bugs
8 issues- Boxes for hats not working
- Ads causing game crashes
- Screen resolution not fitting iPhone X+
- Lag at high scores (11700+ points)
- FPS drops at high scores (23000+ points)
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- Exceeded limit of 20 boxes glitch
- Right bottom button not registering on some phones
- Game stutters on iPhone 7 with 5000m+ distance
Requested features
8 requests- More boxes/hats drop rate
- Unlockable specimens with different skills
- Potions for speed/damage reduction
- Adjustable skill button position
- More frequent ad opportunities for boxes
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- Fix for purchased items not restoring
- More skills beyond just getting bigger
- iPad Pro version
Fiasco!
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Lab Escape
- Tiny Supply$0.99
- Supply Bundle$1.99
- AD Devourer$1.99
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- Supply Tower$3.99
- Planetary Supply$7.99
Fiasco!
No in-app purchases








