Bottle Ground vs GRAZE
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Bottle Ground
Guide a tumbling water bottle to its goal by tapping to make it jump. Avoid obstacles and don't fall off the edge. Collect coins to unlock new skills and improve your chances of success.
- Tap to flip and jump
- Avoid barriers and obstacles
- Don't fall off the ground
- Collect coins
- Unlock air jump skills
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Let the bottle flip to the goal! Just touch to let the bottle flip jump. Try to avoid various barriers and obstacles. Try not to fall down! If you miss a just small landing, the bottle falls to the dark ground, and the game is over. Your water bottle keeps tumbling off to the right, propelled by gravity and some sort of bottle physics. Collect coins to unlock air jump skils. Don't you dare to try?
GRAZE
Fly through a challenging obstacle course by tapping to control your ascent and release to descend. The closer you get to the edge without touching it, the higher your score. Experience intense gameplay with a unique heat multiplier system and daily challenges.
- One-tap controls
- Edge-skimming gameplay
- Heat multiplier system
- Daily seeded courses
- Endless procedurally generated mode
- Taptic Engine feedback
- Game Center leaderboards
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Score by almost dying. One tap. Hold to rise, let go to fall. The closer you fly to the lethal edges, the faster your multiplier climbs. Play it safe and the run is worth nothing. A NEW WORLD EVERY DAY The course, the colors, the soundtrack, the weather and the day's own name are all generated from the date. Everyone on earth flies the same named world, and it resets at midnight UTC. Every Saturday, a Remix twists the rules. ONE GLOBAL LEADERBOARD Game Center boards for today, yesterday, all-time and daily wins. One winner a day. CHALLENGE YOUR FRIENDS Share a score and it becomes a challenge link. Your friends fly your exact course with your mark to beat, and the winner sends it back. WEEKLY LEAGUES Your daily bests add up every week. Climb from Bronze to Diamond against everyone who plays, and earn Stardust every Monday. DAILY OBJECTIVES Three new objectives every day, the same three for everyone: easy, medium and hard. Hit a score, chain grazes, master an obstacle, or make a comeback after a continue. Finish all three for a check mark next to your name on the daily board. COLLECT HUNDREDS OF ALIENS Finish the day in the top 3 and keep that day's alien forever. Finish all three objectives to meet the day's visitor, and catch the stowaway hiding somewhere on every daily course. Earn more for streaks, wins, big runs and every way you play, and collect holiday aliens from around the world, from Christmas to Day of the Dead to Diwali. Some are secrets you will have to discover. Every alien has its own name, and your favorite pilots every run, launching in its saucer before it becomes the ball. Your favorite evolves as it flies, taking a new form at every one of five stages, from a dragon whelp to a legendary dragon lord with wings of fire, with rare shinies to find. SEASONS AND REWARDS Every four weeks a new Season opens with 30 tiers of rewards and an alien you can only get that season. Every run, objective and perfect day moves you up. Open a chest every fifth run, catch the surprise Happy Hour for double Stardust, and your first run each day pays triple. MAKE IT YOURS Every run earns Stardust to spend in the shop: ball colors, trails and trail upgrades, saucer skins, hats and snacks for your favorite alien, alien eggs that hatch something new, and a golden name on the leaderboard. A weekly stall brings rare items that leave at the end of the week. Unlock new app icons as your collection grows. A weekly recap and a full stats page show how far you have come. SEVENTEEN KINDS OF OBSTACLE Walls, spinning rotors, gated rings, minefields that watch you, canyons, rails, bombs, and currents that push you off your line. Watch for named set pieces, and a world that changes as your Heat climbs. BUILT FOR EVERYONE Optimized for iPhone Duo, folded or open. The same layout and the same course on every iPhone, from the smallest to the biggest. Heat shows as pips as well as color. Larger text, and options to turn off screen shake and flashes. NO NONSENSE Free. Works with no signal. No timers, no lives to wait for, nothing locked behind a paywall. One optional purchase removes the banner ad. Your progress syncs with iCloud. Nine languages. Made by one person.
Screenshots
Verdict
The clearest difference is rating: GRAZE at 4.8 against Bottle Ground's 3.7. GRAZE also leads on update cadence (every 3 days vs every 2 months) and ratings volume (26 vs 3). Bottle Ground's advantage is ads (none vs shown) and monetization model (free with in-app purchases vs paid). On price, review sentiment, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Bottle Ground sells 1 one-off in-app purchase and GRAZE sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
GRAZE holds the better App Store score, 4.8 against 3.7. That said, the two scores are not equally well evidenced: GRAZE has 26 ratings behind it against 3, so its average is the more settled of the two. Written reviews complicate that: 100% of Bottle Ground's written reviews are positive against 96% of GRAZE's, so the app with the better star average is not the one people write more warmly about.
Bottle Ground ships an update every 2 months, GRAZE every 3 days. The most recent releases landed on October 22, 2026 and October 25, 2026 respectively.
| Parameter | Bottle Ground | GRAZE |
|---|---|---|
| Price | Free | Free |
| Rating | 3.7 (3 ratings) | 4.8 (26 ratings) — better |
| Positive reviews | 100.0% of reviews — better | 96.0% of reviews |
| Number of ratings | 3 | 26 — better |
| Update frequency | Every 2 months | Every 3 days — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 9.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 39 MB | 26 MB |
| Age rating | 4+ | 4+ |
| Developer | FMPROJECT | Keith Braccia |
Customer experience
Bottle Ground
GRAZE
In-app purchases
Bottle Ground
- Remove Ads$0.99
GRAZE
- Supporter · Remove Ads$2.99









