Circular Defense vs Chess Meets Necromancy
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Circular Defense
Engage in a unique tower defense experience where enemies approach the core from all sides. Strategically place and upgrade circular turrets to defend your position across over 50 challenging stages. Enjoy a smooth, time-killing gameplay with simple controls and deep strategic possibilities.
- Unique circular turret defense
- Strategic placement and upgrades
- Over 50 challenging stages
- Easy to operate controls
- Smooth, time-killing gameplay
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They are coming closer towards the core! Tower defence with a flat design. ◆How to play- - Enemies come attacking from all four directions towards the core in the centre. - Homing? Piercing bullets? Choose a circle from 6 kinds of variations as you wish and make your own defence line! - Choose a circle and arrange by swiping, tap to make turrets-they are all easy to operate! - Use resources by attacking enemies and strengthen the circle! Make it stronger! It becomes easier to capture the stages! ◆Features - You can play so smoothly, whenever you have some spare time! - Use strategy? Try to be funny? You can arrange any way you like. - Timing of arranging the circle and timing of using turret are important factor of the battle. - There are more than 50 stages waiting for you from easy ones to quite difficult ones. ◆recommended for... - Those who are fans of tower defence or defending games - Those who like strategy games that are very strategic - Those who enjoy a smartphone games that bring training elements. - Those who want an efficient app to kill time while commuting. - Those who want to enjoy a game with simple rules. - Those that are looking for casual games for free. Please give us your opinions and requests here. https://www.picola.co.jp/contact-us
Chess Meets Necromancy
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Chess you already know. An army you have to raise. Chess Meets Necromancy is a turn-based roguelike played on a real chessboard with real chess movement. Your hero is one piece. Everything you capture is a corpse you can raise. THE RUN Twenty waves across four acts. Enemies move like the pieces they are - grunts step like pawns, lancers leap like knights, imp matrons slide like queens. Clear the board, take a relic, spend your gold, march on. Die and the run is over. RAISE AN ARMY Spend souls next to your hero to raise Skeletons, Bone Knights, Wraiths, Bone Golems and Seraphs. Every summon moves as a chess piece. Give them a stance - Hunt, Hold or Guard - and they act after you, every turn. Army slots are limited, so choose what you bring. RELICS AND TRAITS Nineteen relics, each with levels that stack across a run. Seventeen lasting traits bought in the town between waves: extra turns before a wave lands, fewer enemies per wave, a free summon every wave, bank interest, a doubled army cap. No two runs build the same. BOSSES Ten bosses with real HP bars, from the Ogre Warchief to the Lich King, the Stone Titan and the Brood Queen. Act IV stops sending one king and starts sending a court - the final board holds three at once. THE TOWN Between waves, spend gold. Buy traits, promote your King into a Warlord, hire a new champion, or put gold in the bank and let it earn interest. FOUR HEROES Necromancer, Death Knight, Priestess, Ranger. Each moves differently, starts differently, and each has a relic only they can find. TAP ANYTHING Tap any piece to see its name, movement, attack and health. Gold squares preview where it steps, red squares preview what it can take. Learn the board before you commit. - Plays entirely offline, no required account - No ads, no timers, no energy system - Optional Game Center leaderboards and achievements - No in-app purchases; everything is earned in-run - Game controller support - iPhone and iPad - Pixel art and haptics If you can play chess, you can start. Whether you finish is another question.
Screenshots
Verdict
The clearest difference is update cadence: Chess Meets Necromancy at daily against Circular Defense's every 2 days. Circular Defense's advantage is iOS requirement (8.0 vs 17.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Circular Defense ships an update every 2 days, Chess Meets Necromancy daily. The most recent releases landed on October 6, 2026 and October 4, 2026 respectively.
| Parameter | Circular Defense | Chess Meets Necromancy |
|---|---|---|
| Price | Free | Free |
| Rating | 3.7 (7 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 7 — better | — |
| Update frequency | Every 2 days | Daily — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 8.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 124 MB | 5 MB |
| Age rating | 4+ | 12+ |
| Developer | Picola Inc. | Aleksandr Myasoedov |
In-app purchases
Circular Defense
No in-app purchases
Chess Meets Necromancy
No in-app purchases
Questions
Is Circular Defense free?
Is Chess Meets Necromancy free?
Do Circular Defense or Chess Meets Necromancy have ads?
Which is updated more often, Circular Defense or Chess Meets Necromancy?
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