Rock.io™ vs Tiny Odyssey
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Rock.io™
Engage in a satisfying battle by smashing objects to grow your rock. Destroy opponents and break them into pieces to become the ultimate victor. The larger your rock gets, the more powerful it becomes.
- Smash objects to grow
- Defeat other players
- Rock grows with destruction
- Destroy larger objects
- Satisfying gameplay
Read full descriptionHide full description
The simplest, most satisfying game ever! To defeat other players at the decisive battle, smash as many things as you can! The rock grows as it destroys something, and it can destroy larger things. Smash other players, and break them into pieces!
Tiny Odyssey
Embark on a non-linear dungeon-crawling adventure where strategic auto-battling and roguelike elements combine. Explore procedurally generated dungeons with randomized skill drops, adapting your tactics on the fly in a charming, hand-drawn world.
- Non-linear dungeon exploration
- Strategic auto-battler gameplay
- Procedurally generated dungeons
- Randomized skill drops
- Hand-drawn charming aesthetics
- Dynamic building strategy
Read full descriptionHide full description
[Into the Mist: Uncharted Deep Exploration] Beneath the veil of fog, fortune and peril intertwine. In Tiny Odyssey, you will navigate a non-linear dungeon-crawling journey where every decision uncovers a new layer of the unknown. Explore at your own risk, but remember: the mist rewards the brave. [Strategic Auto-Battler: Deployment-First Tactics] We’ve streamlined the burden of real-time micro-management to place the spotlight where it belongs: on strategic construction. Success is defined before the battle begins. As the tactician, your mastery over formation, synergy, and skill-chaining will dictate the flow of every encounter. [Roguelike Logic: Balancing Chaos and Calculation] Break free from repetitive level design. With randomized skill drops and procedurally generated monster encounters, no two runs are ever the same. You must master the art of "Dynamic Building"—adapting your strategy on the fly to find the optimal path through the ever-shifting darkness. [Charming Aesthetics: Reimagining the Dungeon Vibe] Featuring a cozy, hand-drawn art style, we’ve redefined the traditionally oppressive atmosphere of the dungeon. Don't let the visuals fool you—beneath this healing exterior lies a hardcore masterpiece designed for strategy purists, offering deep numerical feedback and rewarding tactical depth.
Screenshots
Verdict
The clearest difference is ads: Rock.io™ at none against Tiny Odyssey's shown. Rock.io™ also leads on update cadence (every 2 weeks vs every 5 weeks) and monetization model (free vs ad-supported). Tiny Odyssey's advantage is review sentiment (60% vs 33%). On price, rating, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 3.3 for Rock.io™ against 3.3 for Tiny Odyssey. That said, the two scores are not equally well evidenced: Rock.io™ has 15 ratings behind it against 3, so its average is the more settled of the two. Written reviews are what separate them: 33% of Rock.io™'s written reviews are positive against 60% of Tiny Odyssey's.
Rock.io™ ships an update every 2 weeks, Tiny Odyssey every 5 weeks. The most recent releases landed on October 10, 2026 and October 9, 2026 respectively.
| Parameter | Rock.io™ | Tiny Odyssey |
|---|---|---|
| Price | Free | Free |
| Rating | 3.3 (15 ratings) | 3.3 (3 ratings) |
| Positive reviews | 33.3% of reviews | 60.0% of reviews — better |
| Number of ratings | 15 — better | 3 |
| Update frequency | Every 2 weeks — better | Every 5 weeks |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 8.2 — better | 15.0 |
| Further details — not scored | ||
| Size | 194 MB | 303 MB |
| Age rating | 9+ | 12+ |
| Developer | Geisha Tokyo Inc. | 羡龄 甄 |
Customer experience
Rock.io™
Tiny Odyssey
In-app purchases
Rock.io™
No in-app purchases
Tiny Odyssey
No in-app purchases









