Comparison

間取のカルタVR vs Unity.Rogue.Refine()

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

間取のカルタVR

Features
Read full description

This floor plan-themed party game is in the style of the classic "telephone game." Players can explore the rooms of a house. One player looks around inside the rooms, and uses words and gestures to describe what they look like.

About

Unity.Rogue.Refine()

Experience a 3D roguelike adventure with "Unity-chan" as you explore a tower to collect recipes. Navigate challenging dungeons, manage your arrows, and aim for high scores in this re-balanced version of a classic.

Highlights
  • 3D roguelike gameplay
  • Collect "Sweets recipes"
  • "Unity-chan" character
  • Multiple difficulty modes
  • Save game functionality
  • Arrow combat system
Features
Read full description

** This game is a free, ad-supported version of the paid version of Unity.Rogue3D released in 2015, with re-balanced game and some UI refinements. ** This game is a 3D roguelike game that is based on the "Rogue Clone II". While inheriting the Rogue original difficulty and rules, it has to that view of the world that has been expressed in 3D equipped with a UI that can be easily operated with the thumb one. To such a Rogue fan who feel the catharsis what to thrill that such as survive a lot of pinch, than get high scores or to be completed game also. ** "Unity-chan" x "Rogue" Becomes clear the game when get the "Sweets recipe" and return from the "Strange tower" by operating the "Unity-chan". Either "Sweets Collection" will be unlocked when return from the tower. Let get all of the 50 recipes to raise the Unity-chan's girliness! "Hard mode" is obtain the sweets recipe that appear on the 25th floor or higher, when brought back from the tower becomes complete the game. "Easy mode" is appear the recipe on the 5th floor or higher, and can play in a short time. "Normal mode" is appear the recipe on the 10th floor or higher. Please aimed at the high score challenge to Hard mode to approach the original Rogue's difficulty! ** About suspend the game (save) If you want to interrupt the game, please save the game by pressing the "SAVE & EXIT" icon. It is automatically saved when you press the Home key on the mobile phone (or suspend) at the player turn. But thank you like to save the game from the "SAVE & EXIT" as much as possible. - The automatically save function is enable at only your turn. - The save data delete when to resume the app from the suspend state. The save data will be removed when starting a continuation of the game by selecting the "Continue" from the title screen. (Not be able to start over again from the save data) !!! The collection data is remove when uninstall the app. !!! ** Although the game is a roguelike game that is based on the rule of "Rogue Clone II", there are some big differences. - Orientation are four direction (no diagonal) - Bow is not present as an item. Able to shoot the arrow at any time if there is a number of remaining. - Arrow will not enter the item box. Able to have maximum 99 arrows. - In the number of the room up to 3x3 without, it has become widely complexity - Hidden room does not exist - etc. **Special thanks - Korean translation by Eliot the Scarlet ** license notes BGM Material: Maoh-damashii This content has been published under the "Unity-chan license". https://unity-chan.com/contents/guideline/ Mgen+ font (http://jikasei.me/font/mgenplus/) Licensed under SIL Open Font License 1.1 (http://scripts.sil.org/OFL) © 2015 自家製フォント工房, © 2014, 2015 Adobe Systems Incorporated, © 2015 M+ FONTS PROJECT ** Please send bug report and comment from below https://www.studio-frontier.com/en/contact-us/

Screenshots

間取のカルタVR3 screens
Unity.Rogue.Refine()4 screens

Verdict

The call

The clearest difference is ads: 間取のカルタVR at none against Unity.Rogue.Refine()'s shown. 間取のカルタVR also leads on iOS requirement (11.0 vs 14.5). On price, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

Scorecard2 real differences · 8 level
間取のカルタVR versus Unity.Rogue.Refine(): the parameters behind the verdict, then further details
Parameter間取のカルタVRUnity.Rogue.Refine()
PriceFreeFree
Rating—4.3 (3 ratings) — better
Positive reviews—100.0% of reviews
Number of ratings—3 — better
Update frequencyEvery 5 weeks—
AdsNo — betterYes
In-app purchasesNoNo
Monetization—Ad-supported
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS11.0 — better14.5
Further details — not scored
Size46 MB236 MB
Age rating4+9+
DeveloperGIFT TEN INDUSTRY K.K.STUDIO FRONTIER

In-app purchases

None

間取のカルタVR

No in-app purchases

None

Unity.Rogue.Refine()

No in-app purchases

Questions

Is 間取のカルタVR free?
間取のカルタVR is free to download, with no in-app purchases.
Is Unity.Rogue.Refine() free?
Unity.Rogue.Refine() is free to download, with no in-app purchases.
Do 間取のカルタVR or Unity.Rogue.Refine() have ads?
Unity.Rogue.Refine() shows ads; 間取のカルタVR does not.

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