FEER vs Hell Hunter
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
FEER
Navigate a challenging world shrouded in fog, avoiding zombies and ravens while collecting light. Utilize power-ups to aid your survival and compete with friends on global leaderboards. Designed for accessibility, this game offers an engaging experience for all players.
- Navigate through fog and obstacles
- Utilize power-ups like weapons and shields
- Compete on global leaderboards
- Fully accessible with VoiceOver
- Save fairies to maintain light
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CHALLENGE FOR THE SENSES Dense fog will make it hard to see the Zombies. Slide underneath the Ravens and jump over the Zombies, trying to grasp your feet. But save the fairies or you will run blind and have to run in the dark. Only those with the best ears survive in this dark world and can save the fairies’ light. POWERUPS WILL HELP YOU Use the Weapon to shoot the Zombies into pieces. Take the Boost to travel fast forward in high speed. Collect twice the lights with the Light Doubler or use the Shield to protect you from your enemies. HIGHSCORE AND FRIENDS LIST Post your score to the global Leader board or share it via social media. Invite and add friends to your personal list for group competitions. DESIGNED FOR VOICEOVER FEER is made from the scratch to be fully accessible with VoiceOver and is the first endless runner for visual impaired and sighted gamers at equal rights. All screens are fully accessible with the screenreader. Use the quick navigation to quickly jump between the headings. NO ADS, FULL ENDLESS GAME
Hell Hunter
Embark on a horror adventure as a dhampir hunting Dracula. This audio-driven game uses stereo sound for real-time combat, requiring you to attack and dodge based on audio cues. Experience an enhanced combat system and new environmental gimmicks in this story-driven sequel.
- Audio-driven horror adventure
- Real-time combat system
- Stereo sound for attack cues
- Story-driven narrative
- Enhanced combat mechanics
- New relic system
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Hell Hunter: Damned Soul is the frightful story of Elyon, a dhampir, the son of a vampire and a human. In this sequel, the story of Eylon continues a few months after the previous chapter. Elyon is in Transylvania with his objective always clear in his mind, to slay Dracula, the Lord of Darkness. This sequel has improvements and new features in the combat system including new gimmicks and AI enhancements. The chapter also introduces the new relic system, and environmental gimmicks. Follow Elyon in this sequel, I hope you are ready, because a new threat lurks within. This is a horror adventure audiogame which features a real time battle system in which you attack and dodge enemy attacks and completely relies on stereo sound to hear where the attacks come from and how to dodge them. It's also story driven and uses a narrator voice for story and interactions. Hell Hunter: Damned Soul A game by Giovanni Debidda (a.k.a. Tenkarider) Game design by Giovanni Debidda Programming by Giovanni Debidda Framework software by Massimo De Pasquale Story by Giovanni Debidda Sound design, SFX and music by Francesco Zaniboni, Giovanni Debidda, Pro Sound Effects and Freesound.org (CGEffex, cmusounddesign, AmeAngelofSin, fellwell5, pillonoise, sastoryteller, blimp66, rockittt, foxraid, Abacagi, InspectorJ, bevibeldesign, BlueSiren, martian, AldebaranCW, vrodge, Yacob_l, eguobyte, jvmyka@gmail.com, Evil_Ear_Recordings, t-man95) Test by Jackson Blackford, Douglas Gallo, Audio Games Tutorial , Weston Wright and Giovanni Debidda Voice by David McCallion Store Icon Art by Federico Fabbri Administrative Direction by Mirko Venturi Mobile porting by Matteo Manicone (More Games Studio) Special thanks to: Andrea D'Angelo, Audio Games Tutorial and especially to AmeAngelofSin, that with her marvelous voice allowed me to give some voice, to some extent, at many female characters of the game! Check her FreeSound.Org profile: https://freesound.org/people/AmeAngelofSin/ CGEffex FreeSound.Org profile: https://freesound.org/people/CGEffex/ cmusounddesign FreeSound.Org profile: https://freesound.org/people/cmusounddesign/ AldebaranCW FreeSound.Org profile: https://freesound.org/people/AldebaranCW/ InspectorJ FreeSound.Org profile: https://freesound.org/people/InspectorJ/ Also, thanks to Jackson Blackford for having fought and won against the original Beholder at its max power: an unsung story which will allow people to go forth. An audiogame made and produced by AUDIOGAMES ASSOCIATION"
Screenshots
Verdict
The clearest difference is review sentiment: FEER at 93% against Hell Hunter's 0%. FEER also leads on ratings volume (187 vs 2) and price ($3.99 vs $5.99). Hell Hunter's advantage is in-app purchases (none vs 1) and update cadence (every 4 days vs every 6 months). On ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
FEER costs $3.99 and Hell Hunter $5.99 up front. FEER sells 1 one-off in-app purchase. Hell Hunter asks for nothing beyond the download.
Hell Hunter holds the better App Store score, 5.0 against 4.7. That said, the two scores are not equally well evidenced: FEER has 187 ratings behind it against 2, so its average is the more settled of the two. Written reviews complicate that: 93% of FEER's written reviews are positive against 0% of Hell Hunter's, so the app with the better star average is not the one people write more warmly about.
FEER ships an update every 6 months, Hell Hunter every 4 days. The most recent releases landed on October 15, 2026 and October 11, 2026 respectively.
| Parameter | FEER | Hell Hunter |
|---|---|---|
| Price | $3.99 — better | $5.99 |
| Rating | 4.7 (187 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 92.6% of reviews — better | 0.0% of reviews |
| Number of ratings | 187 — better | 2 |
| Update frequency | Every 6 months | Every 4 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 12.0 |
| Further details — not scored | ||
| Size | 148 MB | 1.4 GB |
| Age rating | 12+ | 17+ |
| Developer | Hansjoerg Mikesch | ASSOCIAZIONE CULTURALE DI PROMOZIONE SOCIALE AUDIOGAMES |
Customer experience
FEER
Hell Hunter
Bugs and requests
FEER
Reported bugs
3 issues- Quests not properly registering completion
- Lights being lost unexpectedly
- Occasional game freezes or crashes
Requested features
5 requests- Difficulty level settings
- Additional environmental themes (e.g. castle, bank)
- Ability to replay tutorials
- Multiplayer mode to run with friends
- Power-up shop to purchase upgrades with in-game currency
Hell Hunter
Not enough reviews yet to summarise bugs or requests.
In-app purchases
FEER
- Theme Factory$1.99
Hell Hunter
No in-app purchases







