Knock Balls! vs Gaboon Viper
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Knock Balls!
Test your aim by throwing balls to demolish various structures. Enjoy hundreds of levels with diverse visuals and challenging gameplay. Simple one-tap controls make it easy to pick up and play.
- Throw balls to crush structures
- Hundreds of levels
- Diverse visual ambiances
- One-tap controls
- Addictive gameplay
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Throw balls and crush as many structures as you can! Hundreds of structures, levels and different visual ambiances to discover and to come! One-tap easy-to-learn controls with stunning visual effects and addictive gameplay mechanics.
Gaboon Viper
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Gaboon Viper is a pixel-art action game that reinvents what "growth" means: eating doesn't make you longer right away. Food first forms a lump inside your body, drifts backward as you move, and only adds to your length once digestion finishes. Your stomach has a capacity limit — burst it and it's game over. Laxatives, enzymes, and other items let you reverse the tables. This is a game about the rhythm of stomach capacity and metabolism — not just about speed or dodging walls. Key features: • Delayed digestion mechanic: food becomes a lump that queues up for digestion; length isn't added the instant you eat • Stomach capacity & laxatives: bursting means game over, but laxatives can save you — or turn the tables • Rival snake: from stage 5 of every world, a triangle-headed viper steals your eggs — and once it has digested, it comes after your tail. Eat too much and you can't outrun it • Multiple items: enzymes, diamonds, roller skates, bombs, each with its own risk and strategy • Multi-world stages: different terrain and obstacles, with difficulty ramping up as you progress • Game Center global leaderboard: see who lasts longest and grows the biggest • Original pixel art inspired by first-generation handheld dot-matrix screens Free to play in full. No ads, no in-app purchases.
Screenshots
Verdict
The clearest difference is in-app purchases: Gaboon Viper at none against Knock Balls!'s 1. Gaboon Viper also leads on ads (none vs shown) and update cadence (every 2 days vs every 3 months). Knock Balls!'s advantage is device support (3 vs 1) and iOS requirement (15.0 vs 17.0). On price there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Knock Balls! sells 1 one-off in-app purchase. Gaboon Viper asks for nothing beyond the download.
Knock Balls! ships an update every 3 months, Gaboon Viper every 2 days. The most recent releases landed on October 25, 2026 and October 24, 2026 respectively.
| Parameter | Knock Balls! | Gaboon Viper |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (211K ratings) — better | — |
| Positive reviews | 45.7% of reviews | — |
| Number of ratings | 211K — better | — |
| Update frequency | Every 3 months | Every 2 days — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 286 MB | 6 MB |
| Age rating | 9+ | 12+ |
| Developer | Voodoo | Tsung Ying Tu |
Bugs and requests
Knock Balls!
Reported bugs
2 issues- Game crashes or freezes after ads
- Inconsistent performance on some devices
Requested features
3 requests- More challenging and varied levels
- Ability to save/carry over unused balls
- Customizable cannons and upgrades
Gaboon Viper
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Knock Balls!
- No Ads$3.99
Gaboon Viper
No in-app purchases









