Sphere vs EyeFlow Player
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Sphere
This XR solution empowers businesses globally to boost operational efficiency and reduce costs. It offers broad device support and integrates seamlessly with existing tools for diverse enterprise use cases like collaboration, training, and sales.
- Interoperable XR solution
- Supports AR/VR headsets, mobile, and PC
- Five enterprise XR use cases
- Flexible deployment options
- Integrates with conferencing tools
- No-code content creation
- Backend system integration
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Sphere is the most complete, interoperable, and enterprise-ready XR solution on the market, helping businesses of all sizes and around the globe achieve operational efficiencies and cost savings across a variety of job functions. * Most supported devices and platforms, including AR and VR headsets, monocular devices, mobile devices, and PC * A single application with turnkey support for five major enterprise XR use cases: spatial collaboration, sales showcasing, remote assistance, workflow guidance and training, and immersive build planning * Flexible deployment options, including SaaS (standard), private cloud, and on-prem * Out-of-the-box integration with existing conferencing tools like Teams * Built-in CMS that enables usage of existing 2D and 3D assets for rapid, no-code content creation * Integration-ready, with a trusted network of partners to deliver backend systems integrations with PLM, LMS, ERP systems
EyeFlow Player
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With EyeFlow Author, content creators will be able to easily create XR experiences (the set of technologies formed by Augmented Reality, Virtual Reality and Mixed Reality), from interactive Virtual Reality simulators, to demonstrative Augmented Reality content, or even Mixed Reality experiences. Once content is created with EyeFlow Author, it will be available on any device and can be viewed with any XR technology. With EyeFlow, companies will be able to improve their training processes, digitize their technical documentation, create demo showrooms, hold meetings in the Metaverse and much more. ARSOFT has created EyeFlow after more than 10 years of experience implementing XR technologies in organizations, so that companies can take advantage of its full potential and become owners of their own content. Easy, economical and sustainable XR for companies.
Screenshots
Verdict
The clearest difference is iOS requirement: EyeFlow Player at 12.0 against Sphere's 14.0. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Both ship on a similar rhythm, roughly every 2 months. The most recent releases landed on September 24, 2026 and October 17, 2026 respectively.
| Parameter | Sphere | EyeFlow Player |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) — better | — |
| Number of ratings | 4 — better | — |
| Update frequency | Every 2 months | Every 2 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 | 12.0 — better |
| Further details — not scored | ||
| Size | 301 MB | 500 MB |
| Age rating | 17+ | 4+ |
| Developer | Comptex Solution Engineering GmbH | AUGMENTED REALITY SOFTWARE S.L. |
In-app purchases
Sphere
No in-app purchases
EyeFlow Player
No in-app purchases









