Bullet Time vs QuickBlink
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Bullet Time
Tap to shoot rotating clocks with precision in this addictive 2D arcade game. Aim carefully to hit all targets as the speed increases. Compete for the global high score in endless mode.
- Precise tap-to-shoot gameplay
- Rotating clock targets
- Increasing speed and difficulty
- Endless mode
- Global high-score competition
- Simple 2D graphics
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A board of clocks, one ball, one tap. Fire when the hand points the right way. Your ball sits on a clock. Tap, and it flies wherever that clock's hand points. Hit another clock and the ball lands on it, and the clock you just left vanishes. Clear them all to beat the level. Miss, and the ball sails off the board. LEVELS THAT KEEP CHANGING It starts with hands that turn slowly. Then they tick in steps, swing back and forth, and the clocks themselves start sliding around. Then come clocks that set off power-ups, and the last levels mix everything at top speed. Levels open in order, or skip ahead with gems. BEAT THE STOPWATCH A stopwatch runs on every level. Clear it to earn a star, and clear it fast to earn more. A NEW BOARD EVERY DAY In endless mode, new clocks keep appearing, so the board never runs out, but it thins out and speeds up as your score climbs. Hit a clock dead center for extra points. Every day brings a new board, everyone plays the same one, with an all-time leaderboard for Endless scores. CLOCKS THAT DO MORE Land on one of these and something happens: - Slow motion: everything slows down, even the music. This is the bullet time the game is named after. - A much bigger ball for your next few shots. - Bouncy edges that send the ball back instead of losing it. - An aiming line that shows exactly where your next shots will go. - A blast that pops the clocks around it. - Free gems. MISSED? TAKE IT BACK Once per try, you can put the ball back on the clock it just left. Watch a short optional video or spend gems. In levels you can always just start again. EARN GEMS, UNLOCK NEW LOOKS Every level and run pays out gems, and an optional video afterward doubles them. Spend them on new balls, clock faces and color themes. Each ball leaves its own trail. Every item has a set price, so you always know what you're saving for. COME BACK EACH DAY Fresh challenges every day pay extra gems. GAME CENTER An all-time Endless leaderboard, plus achievements to chase, from your first hit to one most players never get. ALSO - Share a picture of your time or score and dare a friend to beat it. - Original music and sound effects, led by a ticking marimba tune that slows down with the game. Music, sound effects and haptics each have their own switch. - iPhone and iPad, in any orientation on iPad, plus a quick endless mode on Apple Watch. - Plays offline. Ads and Game Center need a connection. - You don't need an account. Your progress is saved on your device. ADS AND PURCHASES Bullet Time is free and has ads. Video ads only play when you choose one, to take back a miss or to double your gems. Between games you'll sometimes see an ad, but never in the middle of one. Remove Ads is a one-time purchase that turns those off for good and unlocks every level. The optional videos stay for when you want the bonus. Gem packs are there if you want to skip ahead. You never need them: you can earn every item by playing.
QuickBlink
A minimalist reaction game designed to test your speed and accuracy. Tap at the perfect moment when the light appears to beat your personal best. Offers two distinct game modes and detailed statistics to track your progress.
- Tap with perfect timing
- Two game modes (Basic, Advanced)
- Track session history and best times
- Confetti for record-breaking
- Always in light mode
- Instant play, no ads
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QuickBlink tells you how fast you really are, down to the millisecond. Wait for the signal. Tap. See your time. Then do it again, faster. FIVE WAYS TO PLAY • Classic: tap the instant the screen turns green. • Hold & Release: keep your finger down and let go on the signal. • Decoy: fake flashes try to bait you. Only the solid disc means go. • Choice: four pads, one lights up. Hit the right one. • Sound: eyes off the screen. React to the beep. DAILY CHALLENGE A featured mode every day. One shot. Build your daily streak. FAIR, ACCURATE TIMING Every signal is drawn on an exact display frame (up to 120 Hz on ProMotion displays), and your response is read from the touchscreen's own timestamp. Reactions under 100 ms count as guesses, just like false starts in sprinting. KNOW YOUR REAL SPEED • Median, best trial, average and consistency for every round • A chart of every trial • Progress charts and personal bests for each mode • Ratings from Warming Up to Elite COMPETE AND COLLECT • Game Center leaderboards for every mode • 12 badges to unlock • Share a score card and challenge your friends MADE FOR EVERYONE • Go is always a solid disc, not just a color change • Optional blue/amber palette for color-blind players • Light and Dark Mode on iPhone and iPad PRIVATE BY DESIGN No accounts, no ads, no tracking. Your results stay on your device.
Screenshots
Verdict
The clearest difference is in-app purchases: QuickBlink at none against Bullet Time's 4. QuickBlink also leads on ads (none vs shown). On price, rating, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Bullet Time sells 4 one-off in-app purchases. QuickBlink asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Bullet Time against 5.0 for QuickBlink. Both are backed by a comparable volume of ratings — 4 and 2 respectively.
Bullet Time ships an update every 9 months, QuickBlink every 7 months. The most recent releases landed on November 2, 2026 and November 5, 2026 respectively.
| Parameter | Bullet Time | QuickBlink |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) | 5.0 (2 ratings) |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 4 — better | 2 |
| Update frequency | Every 9 months | Every 7 months — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad, Apple Watch — better | iPhone, iPad |
| Requires iOS | 17.0 — better | 18.0 |
| Further details — not scored | ||
| Size | 19 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Chris DeWeese | Parashar Shah |
Customer experience
Bullet Time
QuickBlink
In-app purchases
Bullet Time
- Pouch of Gems$0.99
- Remove Ads$2.99
- Chest of Gems$2.99
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- Vault of Gems$4.99
QuickBlink
No in-app purchases









