City Construct Duty Simulator vs Space Salvager
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
City Construct Duty Simulator
Operate heavy machinery like excavators and cranes to complete construction projects and build a city. Experience realistic driving mechanics and a variety of challenging missions in immersive 3D environments.
- Realistic heavy machine driving
- Variety of construction missions
- Smooth vehicle controls
- Immersive 3D environments
- Progressively challenging levels
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Get ready to build the city of your dreams! In City Construct Duty Simulator, you step into the shoes of a real construction worker and take on the toughest building tasks in town. From operating heavy-duty vehicles like excavators, cranes, bulldozers, and dump trucks, to completing massive infrastructure projects—every mission brings new challenges and rewards. Whether you're digging foundations, pouring concrete, transporting materials, or constructing skyscrapers, your job is to keep the city growing. With realistic controls, detailed environments, and a wide range of construction missions, this simulator offers a full-scale builder experience. Key Features: Realistic heavy machine driving and building mechanics Variety of missions: road building, tower construction, material transport & more Smooth vehicle controls for crane, bulldozer, forklift, and more Day/night cycle and immersive 3D environments Progressively challenging levels with unlockable tasks and vehicles Become the ultimate builder in City Construct Duty Simulator—where your duty builds the city’s future!
Space Salvager
Pilot a salvage tug to derelict ships, cutting free valuable parts while the structure crumbles around you. Race against rivals and manage your greed to get home with your haul, or risk losing everything.
- Push-your-luck gameplay
- Salvage derelict ships
- Rival salvager encounters
- Multiple ship types
- Collectible personal effects
- Daily seeded wrecks
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There's a fortune inside this derelict, and nobody left alive to stop you taking it. Every part you cut free makes the wreck likelier to come down on top of you. Nothing warns you when to leave. There's only what's already in your hold, and how much of it you're willing to bet on one more cut. Space Salvager is a push-your-luck game about greed and timing. You captain a beat-up tug on the edge of explored space: find the dead ships, strip them, and get out before the structure fails. Take too little and you can't afford the fuel home. Take too much and you lose the lot. THE CUT THAT COSTS YOU Every component has a price in stability. Below half, each removal can start a collapse - girders fail, fires start, arcs jump the hull, radiation floods a section. You can always ride it out for one more piece. People do. That's how ships get lost. SEVEN KINDS OF DEAD SHIP Freighters, mining rigs, research vessels, military frigates, colony transports, luxury liners - and occasionally a contact matching no hull design on record. Sealed compartments can be gambled open for a fortune or for slag. Some wrecks hold things that were never meant to be aboard. YOU'RE NOT THE ONLY ONE OUT HERE Rival salvagers arrive mid-job and start cutting the far side. Pay them off, threaten them, or race them to the good parts before they get there. WHAT YOU LEAVE BEHIND Abandon a wreck and it doesn't reset. It stays out there in real time, decaying, getting picked over by someone else. Come back in three days and find out what's left of it. FIFTEEN HULLS, THREE BERTHS The Kestrel is out before the hull knows it was there. The Ox carries everything and leaves slowly - you will fill the hold, and you will regret it when the countdown starts. The Lamprey strips a wreck faster than anything in the registry and takes damage like wet paper. The Bastion is built to survive the collapse rather than avoid it. No hull is strictly better than another. The right one depends on the wreck. THE SHIP'S LOCKER Twenty personal effects, recovered from seven crews. The Long Haul. Cold Hypothesis. Promise of Rain. Seventeen Thousand Years. Sell them for credits, or keep them and eventually learn what happened aboard. Selling the last piece of a set costs you the ending. THE DAILY WRECK One seeded wreck a day, the same for every salvager, flown on a loaner rig. One attempt. Come back tomorrow. NO PAYWALL Free to play, with no in-app purchases. Ads are opt-in rewards only - you choose to watch one, at a moment you picked, for something specific. No banners, no interstitials, nothing that plays uninvited. Credits, fuel and repairs are never for sale. The risk is the game - we're not selling you a way around it. Find it. Strip it. Get out alive.
Screenshots
Verdict
The clearest difference is rating: Space Salvager at 5.0 against City Construct Duty Simulator's 1.0. City Construct Duty Simulator's advantage is monetization model (ad-supported vs free with in-app purchases) and ratings volume (4 vs 1). On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Space Salvager holds the better App Store score, 5.0 against 1.0. Both are backed by a comparable volume of ratings — 4 and 1 respectively.
City Construct Duty Simulator ships an update every 2 months, Space Salvager every 6 weeks. The most recent releases landed on October 23, 2026 and October 29, 2026 respectively.
| Parameter | City Construct Duty Simulator | Space Salvager |
|---|---|---|
| Price | Free | Free |
| Rating | 1.0 (4 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 0.0% of reviews | — |
| Number of ratings | 4 — better | 1 |
| Update frequency | Every 2 months | Every 6 weeks — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 513 MB | 55 MB |
| Age rating | 9+ | 9+ |
| Developer | Raheel Kayani | Mason Moran |
Customer experience
City Construct Duty Simulator
Space Salvager
In-app purchases
City Construct Duty Simulator
No in-app purchases
Space Salvager
No in-app purchases
Questions
Is City Construct Duty Simulator free?
Is Space Salvager free?
Which has better reviews, City Construct Duty Simulator or Space Salvager?
Do City Construct Duty Simulator or Space Salvager have ads?
Which is updated more often, City Construct Duty Simulator or Space Salvager?
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