Comparison

Tenmillion ZERO vs Paths & Danger

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Tenmillion ZERO

Embark on a tactical RPG adventure in a fantasy world threatened by darkness. Engage in turn-based battles, strategically move units, and defeat enemies to restore balance. Level up your characters and explore a world filled with challenges and unlockable content.

Highlights
  • Turn-based tactical battles
  • Unit movement and attack mechanics
  • Character leveling and EXP gain
  • Varied stage victory conditions
  • Unlockable content and rematching
  • Fantasy story with six spirits
Features
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Story: The stage is a magical fantasy world. The power balance of the six spirits gets broken and the world is about to be covered with darkness. A few adventurers arrived at the continent where the demon exists. This is a story they challenge the demon. Battle: - It is a turn-based tactics battle. All of your units can act once during the turn - Units can move, attack, and recover. Sometimes the attacked side be counterattacked - Although victory conditions may vary from stage, basically it is to defeat the enemy's leader before your leader is defeated - Every time attacks and recoveries are done, EXP will be raised and the level will be raised. The same applies to enemies. Operation: - Tap the unit you want to act on or press the "Next unit" button - Since the movable range is displayed, you can move the unit by tapping the destination - After moving, tap when the range of attack and recovery is displayed, or press "Complete" button - When attacks and recoverable equipment are displayed, please tap the equipment to use - Screen is scrollable with fingers - If you leave a unit and equipment touching with your fingers, you can see details Tips: - The unit gets more EXP (experience value) as the enemy level is higher. Let's raise the level of each character evenly in consideration of it - Considering the range of the enemy's equipment, If you attack from outside the range you will not receive a counterattack - If you capture only the base, you can clear the game in the shortest, but if it is difficult, let's raise the level on the way off the way More: - Let's complete the war history - When you defeat the demon, places you can go will unlock. All bases other than Demon's castle become rematchable, and if you capture them again, you can rematch the demon - Each time you defeat the demon, the level of the enemies rise. Let's try challenging how many times. - There are many nice illustrations, videos, novels, music, doujinshi goods etc. by the artists on the net. Let's search with "Tenmillion" Special thanks: - First Seed Material http://refmap.wixsite.com/fsm-material - Unit and Map tip images - Twelve constellation fragments - Effect images - https://ki-rokoubou.booth.pm/ - Face images, etc - Escape http://escape.client.jp/index.html - Item icon images - http://fayforest.sakura.ne.jp/ - Button UI images - Rittor Music, others - Sounds - Powerd by Cocos 2d-x

About

Paths & Danger

Lead a team of unique heroes through a dark fantasy world, engaging in tactical turn-based combat and facing treacherous challenges. Manage your characters' stats and explore procedurally generated maps with roguelike elements, including permadeath, to uncover a mysterious demonic threat.

Highlights
  • Unique characters with special abilities
  • Hero stat management
  • Strategic turn-based combat on hex grid
  • Procedural map generation
  • Roguelike elements with permadeath
  • Dark fantasy world exploration
Features
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Assemble a group of characters with unique abilities called by the town of Westwall. Travel different terrains, fight with treacherous opponents, and embark on a series of grilling events. Hope is in your hands to find salvation from a mysterious demonic force spreading throughout the land. Main Features - Lead groups of different characters, each one with unique abilities and weapons - Manage your heroes' stats to get them stronger - Deal with dangerous circumstances and quests - Solve the story of the mystery surrounding the town of Westwall - Fight in a strategic turn-based combat system on a hex grid - A deep atmospheric environment that suits different world places - Emerge in a diverse stunning dark fantasy world - Roguelike features, including permadeath - Procedural map generation giving endless replay Are you worthy of facing an uncertain fate?

Screenshots

Tenmillion ZERO4 screens
Paths & Danger4 screens

Verdict

The call

The clearest difference is review sentiment: Tenmillion ZERO at 93% against Paths & Danger's 20%. Tenmillion ZERO also leads on rating (4.6 vs 3.6) and in-app purchases (none vs 9). Paths & Danger's advantage is ads (none vs shown). On price and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Paths & Danger sells 9 one-off in-app purchases. Tenmillion ZERO asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

Tenmillion ZERO holds the better App Store score, 4.6 against 3.6. Both are backed by a comparable volume of ratings — 36 and 12 respectively. Written reviews point the same way: 93% of Tenmillion ZERO's written reviews are positive against 20% of Paths & Danger's.

UpkeepUpdate frequency

Tenmillion ZERO ships an update every 6 weeks, Paths & Danger every 5 months. The most recent releases landed on July 26, 2026 and June 4, 2026 respectively.

Scorecard8 real differences · 2 level
Tenmillion ZERO versus Paths & Danger: the parameters behind the verdict, then further details
ParameterTenmillion ZEROPaths & Danger
PriceFreeFree
Rating4.6 (36 ratings) — better3.6 (12 ratings)
Positive reviews93.0% of reviews — better20.0% of reviews
Number of ratings36 — better12
Update frequencyEvery 6 weeks — betterEvery 5 months
AdsYesNo — better
In-app purchasesNo — betterYes
MonetizationAd-supported — betterFree with in-app purchases
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS9.0 — better11.0
Further details — not scored
Size32 MB398 MB
Age rating9+12+
DeveloperYutaka AokiGoldenGod Games, Lda

Customer experience

Tenmillion ZERO

All ratings36 ratings
Positive94.4%
Neutral2.8%
Negative2.8%
Written reviews57 reviews
Positive93.0%
Neutral3.5%
Negative3.5%

Paths & Danger

All ratings12 ratings
Positive58.3%
Neutral16.7%
Negative25.0%
Written reviews10 reviews
Positive20.0%
Neutral40.0%
Negative40.0%

In-app purchases

None

Tenmillion ZERO

No in-app purchases

9 purchases

Paths & Danger

One-time9
  • Unlocks Ice Wizard$1.99
  • Unlocks War Engineer$1.99
  • Unlocks Rogue$1.99
Show 6 more
  • Unlocks Half-Vampire$1.99
  • Unlocks Paladin$1.99
  • Unlocks Healer$1.99
  • Unlocks Conjurer$1.99
  • Unlocks Druid$1.99
  • Unlocks All Characters$9.99

Questions

Is Tenmillion ZERO free?
Tenmillion ZERO is free to download, with no in-app purchases.
Is Paths & Danger free?
Paths & Danger is free to download, with in-app purchases available.
Which has better reviews, Tenmillion ZERO or Paths & Danger?
Tenmillion ZERO is rated higher. Tenmillion ZERO averages 4.6 out of 5 from 36 ratings, while Paths & Danger averages 3.6 from 12 ratings.
Do Tenmillion ZERO or Paths & Danger have ads?
Tenmillion ZERO shows ads; Paths & Danger does not.
Which is updated more often, Tenmillion ZERO or Paths & Danger?
Tenmillion ZERO ships an update every 6 weeks, and Paths & Danger every 5 months. Most recently, Tenmillion ZERO was updated on July 26, 2026 and Paths & Danger on June 4, 2026.

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