Keywars vs Canvas Run
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Keywars
Test your typing speed and compete against others worldwide in this fast-paced challenge. Unlock achievements and become a typing hero by mastering your keyboard skills.
- Worldwide typing challenge
- Game Center integration
- Unlockable achievements
- Fast-paced gameplay
- Skill-based competition
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Let the Keywars begin! WELCOME to the worldwide typing challenge powered by Game Center. You have spent countless hours typing on your iPhone. Now it's time to put your skills to the TEST! But. There are HUNDREDS OF MILLIONS of other iPhone users. So act QUICK! Don't let them blitzkrieg your ass. Start NOW and be the first to unlock the ultimate achievement: the KEYWARS HERO CROSS!
Canvas Run
Navigate through levels by expanding your canvas. Enjoy addictive gameplay with simple, intuitive controls.
- Expand canvas to clear levels
- Easy slide controls
- Addictive gameplay mechanic
- Progress through levels
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Make your way through level by creating bigger canvas! Slide easy-to-learn controls with addictive gameplay mechanic!
Screenshots
Verdict
The clearest difference is review sentiment: Keywars at 67% against Canvas Run's 29%. Keywars also leads on ads (none vs shown) and iOS requirement (12.4 vs 14.0). Canvas Run's advantage is update cadence (fortnightly vs every 17 months) and ratings volume (33K vs 40). On price, in-app purchases, monetization model and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Keywars sells 1 one-off in-app purchase and Canvas Run sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Canvas Run holds the better App Store score, 4.5 against 4.3. That said, the two scores are not equally well evidenced: Canvas Run has 33K ratings behind it against 40, so its average is the more settled of the two. Written reviews complicate that: 67% of Keywars's written reviews are positive against 29% of Canvas Run's, so the app with the better star average is not the one people write more warmly about.
Keywars ships an update every 17 months, Canvas Run fortnightly. The most recent releases landed on October 11, 2026 and October 18, 2026 respectively.
| Parameter | Keywars | Canvas Run |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (40 ratings) | 4.5 (33K ratings) — better |
| Positive reviews | 66.7% of reviews — better | 29.3% of reviews |
| Number of ratings | 40 | 33K — better |
| Update frequency | Every 17 months | Fortnightly — better |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 12.4 — better | 14.0 |
| Further details — not scored | ||
| Size | 19 MB | 263 MB |
| Age rating | 4+ | 12+ |
| Developer | Lukasz Kowalski | Voodoo |
Customer experience
Keywars
Canvas Run
Bugs and requests
Keywars
Not enough reviews yet to summarise bugs or requests.
Canvas Run
Reported bugs
3 issues- Camera glitches and falls through the map
- Game freezes and crashes
- Inconsistent ball count reductions
Requested features
4 requests- Ability to spend gems on upgrades or customization
- Offline play mode
- More obstacles and challenges
- Clearer progression and scoring system
In-app purchases
Keywars
- Unlock the Imsspolbie$0.99
Canvas Run
- No Ads$2.99









