Comparison

BulletBorne vs SpaceShootingNT

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

BulletBorne

Pilot an airfighter through dangerous levels, mastering unique weapons against increasingly powerful enemies. Experience classic shoot'em'up action with modern gameplay, awesome graphics, and intense battles.

Highlights
  • Choose your airfighter
  • Master unique weapons
  • Tons of dangerous levels
  • Awesome graphics
  • Intense explosive battles
  • Challenging gameplay
Features
Read full description

Welcome to BulletBorne, pilot! Choose your airfighter and clear your path through tons of dangerous levels. -BulletBorne is the perfect mix between classic shoot'em'up action and modern gameplay! -Each airships is equipped with unique weapons you will need to master against more and more powerful enemies! -Awesome graphics and intense explosive battles! -Each level is unique and always more challenging! Can you make it through?

About

SpaceShootingNT

Features
Read full description

Blast through space with one finger. Your ship fires automatically. All you do is drag to dodge enemy bullets and aim at your targets. Simple to pick up, tense to master. 100 STAGES, 20 BOSSES Every 5th stage is a boss fight. Bosses don't just have big health bars — they raise shields and summon minions, spray spiral bullets, and charge straight at you. Break the shield, then unload everything you have. A NEW GIMMICK EVERY 5 STAGES Each section adds a new rule to the fight: - Enemies dash at you - Meteors rain down - Enemies teleport - Destroyed enemies split in two - Enemy bullets bounce off the screen edges - Enemies carry shields - Pick one of three power-ups before the stage - Make enemies stronger on purpose for a bigger reward Later sections combine them. UPGRADE ENDLESSLY Spend the coins you earn on attack, fire rate, multi shot, and max HP. Upgrades are permanent, so your ship keeps getting stronger. Special gear adds more: - Orbital Drone: circles your ship and auto-fires at enemies - Energy Barrier: absorbs damage for you - Mega Beam: one screen-clearing beam per stage MAKE IT YOURS 12 ship skins and 5 decorations, from engine flames to shield auras. Cosmetic only — no pay to win. NO STRESS - No forced ads (the 2x reward ad is always optional) - No in-app purchases - Plays offline - No account needed One stage on a short break, or all 100 in one sitting. Play at your own pace.

Screenshots

BulletBorne4 screens
SpaceShootingNT3 screens

Verdict

The call

The clearest difference is in-app purchases: SpaceShootingNT at none against BulletBorne's 1. BulletBorne's advantage is ads (none vs shown) and iOS requirement (8.0 vs 15.0). On price and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. BulletBorne sells 1 one-off in-app purchase. SpaceShootingNT asks for nothing beyond the download.

Scorecard3 real differences · 7 level
BulletBorne versus SpaceShootingNT: the parameters behind the verdict, then further details
ParameterBulletBorneSpaceShootingNT
PriceFreeFree
Rating5.0 (2 ratings) — better—
Positive reviews100.0% of reviews—
Number of ratings2 — better—
Update frequencyMonthly—
AdsNo — betterYes
In-app purchasesYesNo — better
MonetizationFree with in-app purchases—
DevicesiPhone, iPad, iPodiPhone, iPad, iPod
Requires iOS8.0 — better15.0
Further details — not scored
Size105 MB61 MB
Age rating12+12+
DeveloperRadPiratesTakashi Nomura

In-app purchases

1 purchases

BulletBorne

One-time1
  • Remove Ads$1.99
None

SpaceShootingNT

No in-app purchases

Questions

Is BulletBorne free?
BulletBorne is free to download, with in-app purchases available.
Is SpaceShootingNT free?
SpaceShootingNT is free to download, with no in-app purchases.
Do BulletBorne or SpaceShootingNT have ads?
SpaceShootingNT shows ads; BulletBorne does not.

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