Quick vs Hold Line
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Quick
Challenge a computer opponent in a fast-paced tic-tac-toe game. Aim to win consecutive games to earn bonus points and beat your high score before the board fills up or you lose all your lives. Test your strategic skills against three difficulty levels.
- Computer opponent
- Three difficulty levels
- Streak bonuses
- High score tracking
- Fast-paced gameplay
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Quick-Tac-Toe puts you against a computer opponent in three different difficulty levels. The objective is to win as many games as possible before the board grows too big or you run out of lives. Multiple wins in a row will reward you with extra points depending on how long your streak runs for. Can you beat the high score?
Hold Line
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Hold Line is a fast, minimalist timing game that tests your precision and nerve. Hold anywhere on the screen to fill the bar, then release inside the green zone. Each level gets harder — the zone shrinks, the speed ramps up, and perfect timing matters more than ever. Simple to learn. Hard to master. Features • One-touch gameplay • Endless levels with increasing difficulty • Perfect hits for extra satisfaction • Clean neon visuals and responsive haptics • Game Center leaderboards — compete by highest level reached How far can you hold the line?
Screenshots
Verdict
The clearest difference is iOS requirement: Quick at 13.0 against Hold Line's 18.5. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Quick | Hold Line |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 4 — better | — |
| Update frequency | Every 69 months | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 13.0 — better | 18.5 |
| Further details — not scored | ||
| Size | 66 MB | 3 MB |
| Age rating | 4+ | 4+ |
| Developer | Cody Mace | Michael Altman |
In-app purchases
Quick
No in-app purchases
Hold Line
No in-app purchases









