Monocular Enemy vs Caloreload
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Monocular Enemy
Embark on a retro 2D side-scrolling adventure as a robot fighting to save the world from monsters. Navigate traps, defeat enemies, and overcome bosses to restore peace. This free game offers a complete experience without waiting or billing elements, featuring auto-save functionality.
- 2D side-scrolling gameplay
- Robot protagonist
- Monster and boss battles
- Trap avoidance
- Auto-save functionality
- Free to play
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Monocular enemy is a 2D action game of side scrolling. A robot got up to save the world dominated by monsters. Defeat enemies, avoid traps, defeat the boss and regain peace to the world. This game has no boring waiting time or billing elements. You can play free of charge until the ending. It supports auto save. ■ Operation method Lkey: move left Rkey: move right Akey: Jump ■ Attack method Akey + Akey Pressing Akey while jumping attacks. Falling + Akey Pressing Akey while falling will attack. BGM: Pocket sound depeloper twitter: YUSEI MIYOSHI
Caloreload
Engage in a fast-paced shooting game where you absorb enemy bullets to power your own attacks. Upgrade your weapons with in-game currency to climb the ranks. Master movement and shooting mechanics to avoid damage and defeat opponents.
- Absorb bullets to power attacks
- Shoot back at enemies
- Upgrade guns with in-game currency
- Climb fluctuating skill-based ranks
- Automatic progress saving
- Utilize environmental walls for cover
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Eat bullets flying around to block them, and shoot back as much as you eat! A high-tempo and exhilarating shooting game! Strengthen your guns with the coins you get by playing, and aim for higher ranks that fluctuate according to your skill! Swipe the left screen to move, and touch the right screen to shoot as many bullets as you eat! If you get hit by a bullet while preparing to shoot, it will be a mistake! Your progress will be automatically saved! --Help Corner-- - If you miss a stage, the gauge will drop, but after that the gauge will not drop unless you change the stage! Convenient for finding clues to capture! - If there is no wall between you and the enemy, they will notice you and attack you! Let's make good use of the walls! - If you reload while being spotted by an enemy, the time until you shoot will be reset! - You can tell how long it takes for the enemy to shoot at you by looking at the whiteness of the cannon!
Screenshots
Verdict
The clearest difference is rating: Monocular Enemy at 4.6 against Caloreload's 3.9. Monocular Enemy also leads on review sentiment (83% vs 57%) and ratings volume (93 vs 27). On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Monocular Enemy holds the better App Store score, 4.6 against 3.9. Both are backed by a comparable volume of ratings — 93 and 27 respectively. Written reviews point the same way: 83% of Monocular Enemy's written reviews are positive against 57% of Caloreload's.
Monocular Enemy ships an update every 15 months, Caloreload every 18 months. The most recent releases landed on July 5, 2026 and September 4, 2026 respectively.
| Parameter | Monocular Enemy | Caloreload |
|---|---|---|
| Price | Free | Free |
| Rating | 4.6 (93 ratings) — better | 3.9 (27 ratings) |
| Positive reviews | 83.3% of reviews — better | 57.1% of reviews |
| Number of ratings | 93 — better | 27 |
| Update frequency | Every 15 months — better | Every 18 months |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 44 MB | 82 MB |
| Age rating | 9+ | 9+ |
| Developer | YUSEI MIYOSHI | Shunsuke Shibata |
Customer experience
Monocular Enemy
Caloreload
In-app purchases
Monocular Enemy
No in-app purchases
Caloreload
No in-app purchases
Questions
Is Monocular Enemy free?
Is Caloreload free?
Which has better reviews, Monocular Enemy or Caloreload?
Do Monocular Enemy or Caloreload have ads?
Which is updated more often, Monocular Enemy or Caloreload?
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