Build Up!! vs Pulse
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Build Up!!
Construct your tower as tall as possible by strategically placing building nodes. Collect more nodes as you ascend to reach crucial checkpoints and achieve new heights.
- Build structures high
- Gather building nodes
- Reach checkpoints
- Ascend to new heights
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Build your structure as high as you can! Gather additional building nodes along the way and reach the checkpoints!
Pulse
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One line splits the world. You defend both sides. Balls erupt from the center of the screen and streak toward the edges. Catch them with your twin paddles - left and right, both at once. Every save feeds your score. Every miss is the end. PULSE is a pure reflex arcade game: no levels, no timers, no filler. One run, one score, one simple question - how long can you keep the pulse alive? WHY YOU'LL KEEP COMING BACK: -Twin-paddle action - one thumb per side, easy to learn, brutal to master -Speed that never stops climbing - the longer you survive, the faster it gets -Second Life - one chance per run to revive and push your best score further -Neon synthwave looks - comet trails, glow, and a pulsing arcade grid -Instant restarts - death to new run in under a second -Small download, works offline, no account needed CHASE YOUR BEST Your high score is always ahead of you. Beat it, set a NEW BEST, then do it again. Support the game with a single Remove Ads purchase - one price, forever, restorable on any of your devices.
Screenshots
Verdict
Build Up!! and Pulse are too close to call on the numbers: across 6 compared parameters — price, update cadence, ads and in-app purchases among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Build Up!! sells 1 one-off in-app purchase and Pulse sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Build Up!! ships an update fortnightly, Pulse every 2 weeks. The most recent releases landed on November 1, 2026 and October 28, 2026 respectively.
| Parameter | Build Up!! | Pulse |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (16K ratings) — better | — |
| Positive reviews | 34.1% of reviews | — |
| Number of ratings | 16K — better | — |
| Update frequency | Fortnightly — better | Every 2 weeks |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 14.0 | 14.0 |
| Further details — not scored | ||
| Size | 266 MB | 69 MB |
| Age rating | 12+ | 4+ |
| Developer | Voodoo | Andrej Mazic |
Bugs and requests
Build Up!!
Reported bugs
3 issues- Rivet counter malfunction
- Levels regenerating incorrectly
- Tower physics issues
Requested features
3 requests- More level variety
- Ability to create custom maps
- Removal of perfect triangle requirement
Pulse
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Build Up!!
- Remove Ads.$2.99
Pulse
- Remove Ads$2.99









