VR Classroom vs EduVenture VR
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
VR Classroom
This assistant app enhances a virtual reality educational experience focused on atoms and orbitals. It allows teachers to independently access multi-user VR sessions, control scene flow, and interact with virtual objects. The tool is designed to make scientific concepts intuitive and easy to grasp in a collective learning environment.
- Enhances VR educational experiences
- Teacher mobile access to multi-user VR
- Control scene flow
- Interact with virtual objects
- Supports collective learning environments
Read full descriptionHide full description
Assistant app to VIRTUAL CLASSROOM: ATOMS AND ORBITALS - the first of a kind educational virtual reality experience designed for group visits to location-based virtual reality venues from schools, summer camps, education centers, and for everyone else who wants to experience how virtual reality makes scientific concepts intuitive and easy to grasp in a collective learning environment. The assistant app allows independent a mobile access for teachers into a multi-user VR experience and provides a possibility to control the flow of scenes and to interact with objects in it. The app does not operate as a virtual reality display but instead, it supports and enhances a virtual reality session experienced by guests of location-based VR venues, and works as a supporting tool for teachers and other presenters. For more information on access please visit https://www.abelanavr.com/.
EduVenture VR
Read full descriptionHide full description
A must have e-learning tool for 21st century learning and teaching. Based on the EduVenture outdoor learning system. EduVenture-VR is an ultimate solution for teachers to carry out VR learning in a classroom. Composing VR learning materials via the web-based authoring tools is fun and effortless. Teacher can distribute the VR content seamlessly via the EduVenture-VR App to their students.
Screenshots
Verdict
The clearest difference is update cadence: EduVenture VR at every 6 weeks against VR Classroom's every 3 months. VR Classroom's advantage is iOS requirement (8.0 vs 13.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
VR Classroom ships an update every 3 months, EduVenture VR every 6 weeks. The most recent releases landed on September 28, 2026 and October 8, 2026 respectively.
| Parameter | VR Classroom | EduVenture VR |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 3 months | Every 6 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 8.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 387 MB | 84 MB |
| Age rating | 4+ | 4+ |
| Developer | Abelana VR Productions Inc | Centre for Learning Sciences and Technologies, The Chinese University of Hong Kong |
In-app purchases
VR Classroom
No in-app purchases
EduVenture VR
No in-app purchases
Questions
Is VR Classroom free?
Is EduVenture VR free?
Do VR Classroom or EduVenture VR have ads?
Which is updated more often, VR Classroom or EduVenture VR?
Other comparisons















