Comparison

Spuzzle vs Abalone Game

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Spuzzle

This game challenges you to navigate your ship through space using momentum-based puzzles. Plan your moves carefully as your ship will continue moving until it hits something. Explore galaxies with increasing complexity and master strategic gameplay.

Highlights
  • Momentum-based puzzle mechanics
  • Strategic swipe controls
  • Dozens of handcrafted levels
  • Increasing complexity
  • Minimalist space design
Features
Read full description

PLAN. SLIDE. SOLVE. Navigate the stars in Spuzzle, a fun yet challenging momentum-based puzzle game where every move counts. Swipe to propel your ship through space—but once you move, you won’t stop until something stops you. Can you find the path without getting lost in space? A NEW KIND OF PUZZLE CHALLENGE Spuzzle blends simple controls with deep, strategic gameplay. Each level is a carefully designed puzzle where you must plan your route before you move. Easy to learn. Satisfying to master. EXPLORE GALAXIES OF INCREASING COMPLEXITY Discover new mechanics as you progress through galaxies. THINK AHEAD OR DRIFT FOREVER Find the right path—or drift endlessly. FEATURES Dozens of handcrafted levels Unique momentum-based mechanics Clean, minimalist space design FIND THE EXIT. MASTER THE MOMENTUM. CONQUER THE GALAXY.

About

Abalone Game

This is a two-player abstract strategy board game where players push their opponent's marbles off the edge of a hexagonal board. The first player to push six opponent marbles wins. It's designed for iPad, with players facing each other across the device.

Highlights
  • Two-player abstract strategy
  • Push opponent's marbles off board
  • Hexagonal game board
  • Designed for iPad
  • Intuitive drag-and-drop controls
  • Confirm or undo moves
Read full description

Abalone is a two-player abstract strategy board game. Players are represented by opposing black and white marbles on a hexagonal board with the objective of pushing six of the opponent's marbles off the edge of the board. The present version is made for iPad, and the players shoud stay on the opposite short sides of the iPad, in front of each other. One player gets the black marbles and the second the white ones. The board consists of 61 hexagonal cells. Each player has 14 marbles that rest in the spaces and are initially automatically arranged as the game begins. The players take turns with the black marbles moving first. For each move, a player moves a straight line of one, two or three marbles of one color one space in one of six directions. The move can be either broadside / arrow-like (parallel to the line of marbles) or in-line / in a line (serial in respect to the line of marbles). The marbles should be moved one at a time, dragging them with a finger, and dropping them on the destination cells. If the move of two or three is longitudinal, i.e. in the same direction of the marble sequence, the leading piece must be moved first, followed by the second one, and (eventually) the tird one. After the moves are made, the player shoud confirm them, hitting the Confirm button, or cancel them, using the Undo button. A player can push their opponent's marbles (a "sumito") that are in a line to their own with an in-line move only. They can only push if the pushing line has more marbles than the pushed line (three can push one or two; two can push one). Marbles must be pushed to an empty space (i.e. not blocked by a marble) or off the board. The winner is the first player to push six of the opponent's marbles off of the edge of the board. The dynamics of the basic game may have one serious flaw: it seems that a good but conservative player can set up their marbles in a defensive wedge and ward off all attacks indefinitely. An attacker may try to outflank this wedge or lure it into traps, but such advances are often more dangerous to the attacker than the defender. Thus, from the starting position, it takes little skill and no imagination to avoid losing, and nothing in the rules prevents games from being interminable. The first player who succedes pushing six opponent's mables off the edge of the board wins the game.

Screenshots

Spuzzle4 screens
Abalone Game1 screens

Verdict

The call

The clearest difference is review sentiment: Spuzzle at 100% against Abalone Game's 0%. Spuzzle also leads on price (Free vs $1.99) and rating (5.0 vs 2.7). Abalone Game's advantage is in-app purchases (none vs 2) and update cadence (every 4 days vs fortnightly). On ratings volume, ads, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Spuzzle is free to download; Abalone Game costs $1.99 up front. Spuzzle sells 2 one-off in-app purchases. Abalone Game asks for nothing beyond the download.

ReceptionRating · Positive reviews · Number of ratings

Spuzzle holds the better App Store score, 5.0 against 2.7. Both are backed by a comparable volume of ratings — 5 and 3 respectively. Written reviews point the same way: 100% of Spuzzle's written reviews are positive against 0% of Abalone Game's.

UpkeepUpdate frequency

Spuzzle ships an update fortnightly, Abalone Game every 4 days. The most recent releases landed on November 9, 2026 and November 4, 2026 respectively.

Scorecard6 real differences · 4 level
Spuzzle versus Abalone Game: the parameters behind the verdict, then further details
ParameterSpuzzleAbalone Game
PriceFree — better$1.99
Rating5.0 (5 ratings) — better2.7 (3 ratings)
Positive reviews100.0% of reviews — better0.0% of reviews
Number of ratings5 — better3
Update frequencyFortnightlyEvery 4 days — better
AdsNoNo
In-app purchasesYesNo — better
MonetizationFree with in-app purchases — betterPaid
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS15.0 — better16.5
Further details — not scored
Size156 MB1 MB
Age rating4+4+
DeveloperOsier Design, Inc.Luigi Fonti

Customer experience

Spuzzle

All ratings5 ratings
Positive100.0%
Neutral0.0%
Negative0.0%
Written reviews1 reviews
Positive100.0%
Neutral0.0%
Negative0.0%

Abalone Game

All ratings3 ratings
Positive33.3%
Neutral0.0%
Negative66.7%
Written reviews5 reviews
Positive0.0%
Neutral0.0%
Negative100.0%

In-app purchases

2 purchases

Spuzzle

One-time2
  • Remove Ads$0.99
  • Unlock All Levels$2.99
None

Abalone Game

No in-app purchases

Questions

Is Spuzzle free?
Spuzzle is free to download, with in-app purchases available.
Is Abalone Game free?
Abalone Game costs $1.99, with no in-app purchases.
Which has better reviews, Spuzzle or Abalone Game?
Spuzzle is rated higher. Spuzzle averages 5.0 out of 5 from 5 ratings, while Abalone Game averages 2.7 from 3 ratings.
Do Spuzzle or Abalone Game have ads?
Neither Spuzzle nor Abalone Game shows ads.
Which is updated more often, Spuzzle or Abalone Game?
Spuzzle ships an update fortnightly, and Abalone Game every 4 days. Most recently, Spuzzle was updated on November 9, 2026 and Abalone Game on November 4, 2026.

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