Gravity Range vs Hook Rumble
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Gravity Range
Navigate a spaceship through space, orbiting gravity points. Conquer all points to advance through levels in this engaging time-killing game.
- Spaceship flight simulation
- Gravity point orbiting
- Level progression
- Time-killing gameplay
- Space environment
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It is a simple interesting game. Simulate a spaceship fly in space. Affect by gravity, the spaceship will fly around the gravity point. It is a kill time game, when you take over all gravity point, you will enter next level.
Hook Rumble
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Two teams. One river. Nobody can cross it but your hook. Hook Rumble is a fast team brawler inspired by the classic Pudge Wars. Move along your own bank, find the angle, lead your shot and fling a chain across the water. Land a hook to deal damage and knock your target back. If the hit would finish them, you drag them across the river for the takedown. EASY TO PICK UP, HARD TO PUT DOWN • Drag on the left half of the screen to move and on the right half to aim. Let go to throw. • Hooks charge your Super. Fire it at the right moment to turn a fight. • Health regenerates when you stay out of trouble, so every catch counts. 66 HEROES, EACH WITH A TWIST Each hero has their own hook (damage, speed, range, catch size and recovery), their own Super and a Passive that unlocks at level 5. Reflect hooks back at the thrower, parry and strike back, drop minefields, rewind three seconds, call down meteors, grow to giant size, blow every enemy chain back across the river, or hook an ally out of an enemy's grip. Bears, frogs, owls, goblins, sharks, dragons, a living star, a thunder cloud and even a cardboard box are all in the roster. 18 WAYS TO PLAY Rumble 5v5, Duel 1v1, Duos 2v2 and Knockout 3v3, plus Frenzy, Gem Rush, Bounty, Siege, Boss Raid (co-op against a giant boss), Classic (every hook kills), Hot Zone, Treasure Hunt, Mirror Match, Giant Slayer, Jailbreak, Super Chaos, Bomb Tag and Tug of War. New modes unlock as you climb. 13 ARENAS From Whispering Woods and Frozen Peak to Candy Kingdom, Haunted Swamp, Crystal Caverns and Pirate Cove. Later arenas change how you play: narrow rivers, wide channels, and pillars and shipwrecks that stop hooks dead. PLAY ANYWHERE Tap PLAY and you're in a match in seconds, online or offline. Create a private room, share the 5-character code, pick Blue or Red and brawl with friends. Quick-chat emotes let you say GG without typing. MAKE YOUR HOOK YOURS Collect 14 claws, 8 chains and 9 particle trails: anchors, harpoons, tridents, candy chains, lightning trails and more. Cosmetics never change stats. A FAIR CLIMB • Earn trophies per hero and climb a Trophy Road to 6,000 trophies, with unlocks at every stretch. • Level heroes from 1 to 11, open Reward Drops, finish Daily Quests and progress through a 30-tier Hook Pass. • Everything in the Shop is priced in in-game currency you earn by playing. There are no real-money purchases, no ads and no analytics. Every model, effect and sound in the game is made in code, and it runs smoothly on phones and tablets.
Screenshots
Verdict
The clearest difference is price: Hook Rumble at Free against Gravity Range's $4.99. Hook Rumble also leads on ads (none vs shown) and update cadence (monthly vs every 14 months). On in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Hook Rumble is free to download; Gravity Range costs $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Gravity Range ships an update every 14 months, Hook Rumble monthly. The most recent releases landed on October 1, 2026 and October 3, 2026 respectively.
| Parameter | Gravity Range | Hook Rumble |
|---|---|---|
| Price | $4.99 | Free — better |
| Rating | 4.8 (4 ratings) — better | — |
| Number of ratings | 4 — better | — |
| Update frequency | Every 14 months | Monthly — better |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.6 | 15.0 — better |
| Further details — not scored | ||
| Size | 92 MB | 16 MB |
| Age rating | 4+ | 4+ |
| Developer | Oscar Tsang | HE HE |
In-app purchases
Gravity Range
No in-app purchases
Hook Rumble
No in-app purchases






