IOIO vs KidMath GLB
Price, ratings, monetisation and update history for both apps, side by side β with what reviewers say about each.
IOIO
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- Is an educational videogame which employs mathematical thinking. - Is a game about numerical relationships: greater than, less than and equal to and about different numerical systems. - It is directed to children of lower, medium and upper primary school (6 to 12 years). - It is available to play in: Spanish, English, French, Mayan and Nahuatl. Educational content - In this educational videogame, the child will work with the relationship between numbers when compared using the symbols greater than, less than and equal to. - Concepts: numerical relationships (greater than, less than and equal to) and numerical systems: Arabic, Mayan, Egyptian, and Roman. - If you would like to know more about the educational content of these videogames, visit our site: Lab Tak (www.labtak.mx). *** Inoma is a Mexican, non-profit organization that supports education via free, educational videogames: TAK-TAK-TAK. All videogames are aligned with the basic education curriculum of Ministry of Education of Mexico. These videogames are available and can be played on our platform www.taktaktak.com with a username and password. IOIO was financed with the support of the WeWork Creators Award of Mexico City and was developed by Basica Asesores Educativos and Inoma.
KidMath GLB
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The KidMath GLB Fun App is not just for kids; itβs for everyone! With this app, anyone can engage in a fun way to exercise their brain. This app focuses on three basic math operations: less than, greater than, and in between. Users can customize the difficulty level by adjusting the number length up to five digits and the operations through the settings screen. To answer a question, users must select the correct answer from four options. After selecting an answer, simply press the next button to see the following question. Have fun and improve your IQ!
Screenshots
Verdict
The clearest difference is ads: IOIO at none against KidMath GLB's shown. IOIO also leads on update cadence (every 18 months vs every 56 months) and iOS requirement (9.0 vs 12.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price Β· Rating Β· Positive reviews Β· Number of ratings Β· Update frequency Β· Ads Β· In-app purchases Β· Monetization Β· Best chart rank Β· Devices Β· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
IOIO ships an update every 18 months, KidMath GLB every 56 months. The most recent releases landed on September 18, 2026 and September 19, 2026 respectively.
| Parameter | IOIO | KidMath GLB |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 18 months β better | Every 56 months |
| Ads | No β better | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod β better | iPhone, iPod |
| Requires iOS | 9.0 β better | 12.0 |
| Further details β not scored | ||
| Size | 93 MB | 11 MB |
| Age rating | 4+ | 4+ |
| Developer | Inoma | gangadhar goud |
In-app purchases
IOIO
No in-app purchases
KidMath GLB
No in-app purchases
Questions
Is IOIO free?
Is KidMath GLB free?
Do IOIO or KidMath GLB have ads?
Which is updated more often, IOIO or KidMath GLB?
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