PitaPiece vs Rill
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
PitaPiece
Create and share your own puzzle stages, or play an endless variety of levels made by players worldwide. This game offers a fun experience for all ages with tools to build, share, and rate custom puzzles.
- Stage building tools
- Share custom stages
- Play global user-created stages
- Follow other players
- Comment on stages
- Rate stages
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A puzzle game that you can make and play. Make a stage and share it with everyone. Play stages created by players from all over the world! You can play the stages you have created or those created by players all over the world! It's fun for kids and adults alike! Play alone? Play with others? A world of endless puzzles! ***** App Features ***** ● Stage building! Make your own stage with all kinds of pieces! ● Sharing the stage! Play stages created by users from all over the world! ● Play the stage! Let's play a never-ending number of stages! ● Follow Follow users around the world! ● Post a comment! Post your comments on the stages you've played! ● Stage Rating! Let's clear the stage and rate the stage! ***** App Features ***** If you find a bug or want a feature like this, please let us know Please send us your comments from this URL. - https://forms.gle/mSEq7WwDz3fZNcqF6 Privacy Policy - https://github.com/TappediOS/PazleBox/blob/master/Privacy%20Policy Terms of Use - https://raw.githubusercontent.com/TappediOS/PazleBox/sub/User%20Agreement BGM: - Pocket Sound (https://pocket-se.info/)
Rill
A daily logic puzzle game where you draw a single water channel through numbered wells in order, avoiding fences. It offers daily challenges, endless levels, and timed blitz modes, all playable with simple drag controls.
- Daily logic puzzles
- Endless ladder levels
- Timed blitz mode
- Intuitive drag controls
- Hint system
- Progress saving
- Multiple themes
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Rill is a daily logic puzzle you can learn in thirty seconds and play for years. THE RULE Draw one channel of water through every plot of the field, starting at well 1 and passing the numbered wells in order. Fences block the way. The crops green up behind your line. That's it — no reading, no timers you didn't ask for, no lives. THREE WAYS TO PLAY • DAILY — one field a day, identical for everyone in the world. Water it, then share a spoiler-free grid that shows where your channel went wrong (or didn't). Streaks count consecutive days. • LADDER — endless levels that grow from 4×4 to 8×7. Every level is the same for every player, so times are comparable. Ranks from Trickle to Ocean; new seasons of the field unlock as you climb. • BLITZ — 90 seconds, as many fields as you can. Every solve adds time. One more round is always a good idea. MADE FOR YOUR THUMB — AND YOUR iPAD • Drag to draw, drag back to erase. Fast swipes and diagonal jumps are understood. • One practice field teaches the rules; the rest you learn the moment you bump into them. • Hints that rewind you to where the channel went wrong, instead of giving away the answer. • Your puzzle in progress is saved. Come back any time. • Optional daily reminder, and a nudge on the evening your streak is at stake. • iPhone and iPad, portrait or landscape on iPad. Day, night, harvest and paddy themes, sound that rises as your channel grows, haptics on every plot. HONEST BY DESIGN • No account. No sign-in. Nothing to buy. • Free, supported by ads: no ads at all during your first puzzles, a small banner below the field after that, and full-screen ads only between levels — never in the middle of a puzzle, never between finishing the daily and sharing it. • Every puzzle is generated on your device with exactly one solution. From Everspring, the makers of Everspring: Immortal Defense.
Screenshots
Verdict
The clearest difference is in-app purchases: Rill at none against PitaPiece's 5. Rill also leads on update cadence (every 4 days vs every 11 days) and device support (3 vs 1). On price, rating, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. PitaPiece sells 5 one-off in-app purchases. Rill asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for PitaPiece against 5.0 for Rill. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
PitaPiece ships an update every 11 days, Rill every 4 days. The most recent releases landed on November 3, 2026 and October 31, 2026 respectively.
| Parameter | PitaPiece | Rill |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Number of ratings | 1 | 1 |
| Update frequency | Every 11 days | Every 4 days — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Ad-supported — better |
| Devices | iPhone | iPhone, iPad, iPod — better |
| Requires iOS | 26.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 93 MB | 6 MB |
| Age rating | 4+ | 4+ |
| Developer | Jun Izutsu | Gino Cattuzzo |
Customer experience
PitaPiece
Rill
In-app purchases
PitaPiece
- Pice Set 1$1.99
- Pice Set 2$3.99
- Pice Set 3$5.99
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- Pice Set 4$6.99
- No ads$7.99
Rill
No in-app purchases









