Two Spies vs Seven Spies
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Two Spies
Engage in turn-based spy strategy set in Cold War Europe. Outmaneuver your opponent by using stealth, controlling informants, and deducing their location to win rounds. Features include online multiplayer, local play, and a training bot.
- Turn-based spy strategy
- Cold War Europe setting
- Stealth and informant control
- Online and local multiplayer
- Training bot for learning
- Season Pass for stats and ranks
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Two Spies is a turn-based spy training program where you face off against an opponent in Cold War Europe. Sneak to gain cover, control cities' informants to capture areas of the map, deduce your target's location – or trick them into revealing it – and strike to win the round. - Board-game style maps - Training bot helps you learn the ropes of being a spy - Play matched games against opponents online - Get a Season Pass to see player ranks, access stats, and earn pro pins - Play a friend in local wireless, "pass and play", or internet play - Realtime turn-based gameplay - Collect spy pins to show your opponents who they're up against - Trick your opponent by doing what they least expect - No consumable in app purchases or "pay to win" mechanics - Based on a lost cold war spy training program "A thrilling game of espionage" - App Store "Game of the Day" feature, April 2020 "A great turn-by-turn game with just the right amount of chance thrown in" - Steven Hackett, 512 Pixels
Seven Spies
Engage in strategic espionage as secret agents or infiltrators in a race against time to defuse bombs or sabotage the mission. Utilize spy gadgets, bluff, and deduce roles in this digital adaptation of social deduction board games.
- Strategic espionage gameplay
- Social deduction mechanics
- Cooperative and competitive modes
- Over 25 spy gadgets
- Dynamically generated maps
- Player roles: Agent or Cipher Agent
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Seven Spies is a strategic game of espionage for 1 to 7 liars. Play solo or gather your friends and take on the role of secret agents. The criminal organization Cipher has planted bombs around an embassy and it’s up to you to save it from destruction. Players will explore the embassy to find and interrogate assets for intel on where Cipher's bombs are located and how to defuse them. Pretty straightforward, right? It would be, except for the fact that some of your friends are secretly working for Cipher! Seven Spies brings the explosive intrigue and social deduction from board games like Mafia and Werewolf into the digital era by introducing over 25 spy gadgets (explosive pens, smoke grenades, night vision glasses, and more!), countless opportunities for bluffing and misdirection (cut the embassy's power, pull the fire alarm, or disguise yourself as another player!) and a dynamically generated map that will never be the same twice. Will you be able to thwart (or advance!) Cipher's latest plot? [How to Play] Seven Spies has two modes: Cooperative and Competitive. Cooperative Mode (1-3 Players) Grab your partner or a few trusted friends to play against a computer-controlled CounterAgent. You have 24 turns to defuse 3 out of the 5 Bombs planted in the embassy. Proceed with caution: The CounterAgent is lurking around trying to stymie your every move... Competitive Mode (4-7 Players) Each player must have their own device with an internet connection and Seven Spies installed. Gather your friends into a room or over voice/video chat and enter the same "Mission Code" to begin. Once the mission starts, players will be briefed on their role as either an Agent or a Cipher Agent and placed in the embassy's entrance. Every turn, each player will perform an action simultaneously. Once everyone has chosen an action, players will be notified of what happened before everyone moves on to the next turn. Agents have 24 turns to defuse 3 out of the 5 Bombs planted in the embassy. Cipher Agents can either detonate 3 Bombs, assassinate the Agents, or stall them until no more turns remain. Good luck, Agent. [00 Agent Pack] Players looking for an even deeper experience can purchase the 00 Agent Pack to: - Unlock exclusive Items like the PP7, Remote Mine, Smoke Grenade, X-ray Contacts, and Face Mask (think Mission: Impossible style) - Unlock a 10 Player Mode that allows for up to 10 players and 3 Cipher Agents in a single Mission - Custom Mission Settings to tune item drops, win conditions, modifiers, and more - Stat and Award tracking across Missions - The ability to take a Custom Portrait with your device camera and insert yourself into the game!
Screenshots
Verdict
The clearest difference is ratings volume: Two Spies at 12K against Seven Spies's 23. Two Spies also leads on iOS requirement (13.0 vs 15.0). Seven Spies's advantage is update cadence (every 2 weeks vs every 5 weeks). On price, rating, review sentiment and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Two Spies sells 10 one-off in-app purchases and Seven Spies sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.7 for Two Spies against 4.7 for Seven Spies. That said, the two scores are not equally well evidenced: Two Spies has 12K ratings behind it against 23, so its average is the more settled of the two. Written reviews are what separate them: 89% of Two Spies's written reviews are positive against 82% of Seven Spies's.
Two Spies ships an update every 5 weeks, Seven Spies every 2 weeks. The most recent releases landed on November 8, 2026 and November 7, 2026 respectively.
| Parameter | Two Spies | Seven Spies |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (12K ratings) — better | 4.7 (23 ratings) |
| Positive reviews | 88.8% of reviews — better | 82.4% of reviews |
| Number of ratings | 12K — better | 23 |
| Update frequency | Every 5 weeks | Every 2 weeks — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 89 MB | 427 MB |
| Age rating | 9+ | 12+ |
| Developer | Royal Pixel Service | Michael Conkin |
Customer experience
Two Spies
Seven Spies
User reviews
Two Spies
From 12K App Store ratingsWhat we love
- 👍 Simple and easy to learn
- 🚀 Quick gameplay
- 🎨 Stylish and appealing visuals
- 💰 Free with no ads or pay-to-win
- 🤝 Great for playing with friends
Room to improve
- 🐛 Occasional bugs and glitches
- 🕰️ Slow matchmaking for online play
- 🔒 Limited customization and progression options
- 🤔 Unclear tutorial and rules
Seven Spies
From 23 App Store ratingsWhat we love
- 👍 Engaging gameplay
- 🤝 Fun with friends
- 🎨 Aesthetically pleasing
- 🕵️ Intense social dynamics
- 🧠 Depth of strategy
Room to improve
- ⏱️ Difficult to complete missions in time limit
- 🔍 Lack of matchmaking
- 🕹️ Solo play is challenging
Bugs and requests
Two Spies
Reported bugs
3 issues- Opponent's moves not displaying correctly
- Start turn button sometimes not working
- Crashes when switching between game modes
Requested features
4 requests- Ranked/competitive online mode
- Ability to add friends and track stats
- More maps, game modes, and abilities
- Offline/asynchronous multiplayer
Seven Spies
Reported bugs
2 issues- Frequent assassinations after fire alarm
- Bombs can be blown up at any time
Requested features
3 requests- Save progress during missions
- Skip mission intro
- Improved matchmaking
In-app purchases
Two Spies
- Petrov PinFree
- Sourpuss PinFree
- The UnsuitedFree
Show 7 moreShow fewer
- Le Feu Pin$0.99
- Cypher Pin$0.99
- Dr. Hans Pin$0.99
- The Suit Pin$0.99
- Tranquilo Pin$0.99
- Season 2 Pass$3.99
- Season 3 Pass$3.99
Seven Spies
- 00 Agent Pack$4.99









