AR Throwing Simulator vs ElectricFirework
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
AR Throwing Simulator
Transform any space into an augmented reality playground with 15 unique items, including cash and cats. Use a gravity switch and AR drawing tools to create fun experiences. Share your creations with friends.
- Throw cash and cats
- Shoot indoor fireworks
- 15 wild items
- Gravity switch
- AR drawing tools
- Share with friends
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AR Throwing Simulator lets you throw cash, cats, shoot fireworks indoors, and share it all with your besties. With 15 wild items at your disposal, a gravity switch, plus AR drawing tools, you can transform any boring place into an augmented reality playground! Fun for kids and adults alike! "This app is great" -My friends "Pew pew!" -Someone's kid "Why didn't you become a doctor?" -Mom
ElectricFirework
Experience the beauty of fireworks with a realistic particle engine simulation. Discover dozens of firework types and enjoy dynamic visual effects. This app aims to bring a moment of beauty and guidance, inspired by the historical significance of fireworks.
- Realistic particle engine simulation
- Dozens of firework types
- Dynamic visual effects
- Historical context of fireworks
- Combination effects for gameplay
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Fireworks originate from fireworks, and fireworks originate from gunpowder. Gunpowder is one of the four great inventions of China, invented in the 7th century (Tang Dynasty). During the Sui and Tang Dynasties, gunpowder developed into a firework for entertainment. Fireworks are also called fireworks and fireworks. Emperor Yang of the Sui Dynasty has a poem: "The lamp tree is a thousand light, the flower flames seven branches". In the Song Dynasty (960-1279 AD), people at that time could buy a variety of different fireworks in the market, and there were also large-scale fireworks displays. At that time, "shelf fireworks" or "bonsai fireworks" had become quite large. During the Lantern Festival, the high-ranking officials are more beautiful than ever. From shortly after palming the lamp until even more slack. The poet Xin Qiji once said that "the east wind will bloom thousands of trees at night, and the stars are like rain", which is a vivid and vivid description of it. Fireworks in the real world are often fleeting, but they will leave a moment of beauty. This feeling is like bursting out a white beacon in the dark world, guiding the future direction . After one year of development time, I developed a particle engine to simulate real-world fireworks, and added dozens of fireworks to the game. In future updates, we will continue to add new types of fireworks, hoping to bring you A great experience. A list of the effects of fireworks combinations: Clearance shock: +1 person Combo: +1 Cross: +2 people High and low match: +1 person Level Two: +2 Love Level three consecutive: +2 love Three steps: +2 love Acceleration: 200% walking speed Muddy: 50% walking speed Turnback: Turnback Lasso*1: Imprison 1 person Lasso*2: imprison 2 people Overflowing River Bank: Group Imprisonment -2 Love Heavy rain: group imprisonment -5 love Population split: population * 2
Screenshots
Verdict
The clearest difference is rating: AR Throwing Simulator at 4.8 against ElectricFirework's 1.0. AR Throwing Simulator also leads on review sentiment (82% vs 40%) and update cadence (weekly vs every 37 months). ElectricFirework's advantage is chart position (#160 vs unranked) and iOS requirement (9.0 vs 13.4). On price, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
AR Throwing Simulator costs $0.99 and ElectricFirework $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
AR Throwing Simulator holds the better App Store score, 4.8 against 1.0. That said, the two scores are not equally well evidenced: AR Throwing Simulator has 24 ratings behind it against 2, so its average is the more settled of the two. Written reviews point the same way: 82% of AR Throwing Simulator's written reviews are positive against 40% of ElectricFirework's.
AR Throwing Simulator ships an update weekly, ElectricFirework every 37 months. The most recent releases landed on August 17, 2026 and September 22, 2026 respectively.
| Parameter | AR Throwing Simulator | ElectricFirework |
|---|---|---|
| Price | $0.99 | $0.99 |
| Rating | 4.8 (24 ratings) — better | 1.0 (2 ratings) |
| Positive reviews | 81.8% of reviews — better | 40.0% of reviews |
| Number of ratings | 24 — better | 2 |
| Update frequency | Weekly — better | Every 37 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | — | #160 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.4 | 9.0 — better |
| Further details — not scored | ||
| Size | 129 MB | 25 MB |
| Age rating | 4+ | 4+ |
| Developer | Rise Up Games | Funsora LIMITED |
Customer experience
AR Throwing Simulator
ElectricFirework
In-app purchases
AR Throwing Simulator
No in-app purchases
ElectricFirework
No in-app purchases
Questions
Is AR Throwing Simulator free?
Is ElectricFirework free?
Which has better reviews, AR Throwing Simulator or ElectricFirework?
Do AR Throwing Simulator or ElectricFirework have ads?
Which is updated more often, AR Throwing Simulator or ElectricFirework?
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