GravitX vs VIVERSE
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
GravitX
Experience a unique mobile game controlled entirely by your head movements. Navigate a ball through challenging levels, avoiding obstacles and collecting checkpoints. This innovative title offers a fun workout for your eyes and neck, and is accessible for players with mobility impairments.
- Head-tracking controls
- Unique gameplay concept
- Obstacle avoidance challenges
- Checkpoint progression
- Eye and neck workout
- Accessible for mobility impairments
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It’s not often that we come across an entirely new concept in the world of mobile games, but GravitX absolutely qualifies. The gameplay sees you guiding a ball around on a series of surfaces, all the while making sure to avoiding obstacles and pitfalls while passing through a succession of checkpoints. So far so familiar. The twist is in the input method. GravitX is the first game we’ve come across that you control entirely with your head. Using face-tracking technology, the game turns your uppermost extremity into a giant joystick that you have to rock and swivel to guide the ball to its goal. It’s pretty wild. GravitX effectively makes you dance, albeit only from the neck up. To accompany your moves developer Improvis’s top-notch sound engineers have created a seamless, utterly satisfying audio-visual experience. The gameplay is fun, the design is slick and tasteful, and GravitX is unlike anything we’ve played before. GravitX has tangible health benefits, too. The technological age is terrible for our eyes, forcing us to flit between phones, computer monitors, tablets, and other kinds of screens. A ten minute session with GravitX gives your eyes a real workout, while additionally improving concentration and peripheral vision. At least, that’s the claim of Mao Shing Ni, L.Ac, D.O.M, PhD. And who are we to argue with all those letters? GravitX provides a good workout for your neck, too. Finnish researchers in 2003 found that isometric strength training decreases pain and disability in women with chronic neck pain over an extended period. The spine is designed to be mobile. And, of course, GravitX is a godsend for anybody with the kind of mobility issues or limb impairments that make traditional video games impossible to play.
VIVERSE
Discover and explore a variety of games, trailer videos, and interactive experiences. Easily jump into playable content and create your own 3D objects with built-in tools. Join today to start playing and creating.
- Explore games and interactive experiences
- Watch trailer videos
- Jump into playable content
- Create 3D objects
- Discover fresh content regularly
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Play and discover more games with VIVERSE. Explore a growing collection of casual games and interactive experiences, all in one app. Browse featured selections, swipe through gameplay videos in the Feed, and tap Play Now to start playing instantly. 【 Discover Games Your Way 】 Explore featured games, browse different experiences, or use the Feed to quickly preview gameplay and find something new to play. 【 Play Instantly 】 Choose a game and jump straight into the action without downloading and installing each title separately. 【 Explore More Game Experiences 】 Discover puzzle, action, adventure, and other types of games and interactive experiences. Explore featured content and find something new to play. One app, more ways to discover and play. Open VIVERSE and find your next game today.
Screenshots
Verdict
The clearest difference is in-app purchases: VIVERSE at none against GravitX's 1. VIVERSE also leads on ratings volume (12 vs 4) and iOS requirement (15.0 vs 18.2). On price, rating, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. GravitX sells 1 one-off in-app purchase. VIVERSE asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for GravitX against 5.0 for VIVERSE. Both are backed by a comparable volume of ratings — 4 and 12 respectively.
GravitX ships an update every 3 weeks, VIVERSE fortnightly. The most recent releases landed on October 2, 2026 and October 16, 2026 respectively.
| Parameter | GravitX | VIVERSE |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) | 5.0 (12 ratings) |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 4 | 12 — better |
| Update frequency | Every 3 weeks | Fortnightly — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | Free — better |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 18.2 | 15.0 — better |
| Further details — not scored | ||
| Size | 594 MB | 66 MB |
| Age rating | 4+ | 9+ |
| Developer | Improvis LLC | HTC Corporation |
Customer experience
GravitX
VIVERSE
In-app purchases
GravitX
- "Metal" world$0.99
VIVERSE
No in-app purchases









