Mastermind Challenger vs FruityBlink
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Mastermind Challenger
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Break the hidden code. The machine hides a line of coloured pegs. You guess. It answers with pins: a green pin for a peg of the right colour in the right place, an orange pin for the right colour in the wrong place. Which pin belongs to which peg, it will not say. That part is yours. A RUN, NOT A PUZZLE Crack the code and the next one is a level harder. Fail to crack one and the run is over, and how far you got is your score. That is what makes a single number worth a leaderboard: not how well you did on one puzzle, but how far you got before one beat you. The code grows from four pegs to eight and the palette from six colours to eight ā 360 possible codes on the first level, 16,777,216 on the last. THE BOARD ⢠Tap a colour to drop it on the cursor, or drag it into a particular hole ⢠Drag a ball along the line to move it, or onto another to swap the two ⢠Reuse a colour from a line you have already played, without hunting it in the picker ⢠A full line answers itself ⢠Optional: see how many codes still fit every answer on the board. Watching 1,296 fall to 4 is the whole game in one number TWO HINTS PER CODE Reveal gives away one peg and locks it. Deduce fills the line with a code that fits every answer so far ā not the secret, just one of the codes still standing, so it can still be wrong. Each hint halves what the code pays, which is what makes spending one a real choice. MADE TO BE PLAYED BY ANYONE ⢠Kids mode: shorter codes, fewer colours, two extra lines ⢠Symbols on pegs, so the code can be read without relying on colour ⢠English and French, switched inside the app ⢠Light and dark, both drawn properly ON EVERY SCREEN iPhone, iPad and Mac. Your best run follows you through iCloud and goes to a Game Center leaderboard. FREE TO TRY The first three codes are free, which is enough to crack one, reach the next level and see the whole game working. One purchase opens every level above them ā up to eight pegs from eight colours ā on all your devices. That is the only thing for sale. No ads, no consumable hints, no paid second chances: a run ends when a code beats you, which is the only reason the leaderboard means anything. No ads. No account. No data collected.
FruityBlink
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Watch cute fruits blink, remember their path, and tap the same sequence back before time runs out. FruityBlink is a colorful memory and pattern game built for quick portrait play. Each round shows a short chain of one-eye and two-eye blinks across the fruit board. When the final blink fades, repeat the path in exactly the same order. Begin with gentle patterns, then work through 10 levels that introduce longer sequences, faster timing, larger boards, decoy flashes, and fruit-storm surprises. Every level contains 15 steps, so clean observation and consistent recall carry your score forward. WHY YOU'LL LOVE FRUITYBLINK - Simple one-tap watch, remember, and repeat gameplay - 10 increasingly tricky levels with 15 steps each - Cute fruit characters and expressive blink animations - Two sequence replays available in every round - Timed challenges, scores, streaks, and saved progress - Optional sound, vibration, and reminder settings - Portrait layout made for quick mobile sessions - Complete every level, then restart and chase a cleaner run HOW TO PLAY 1. Watch the fruit sequence. 2. Remember each blink in order. 3. Tap the same fruits before the timer ends. 4. Clear all 15 steps to reach the next level. Whether you have a minute or a longer break, FruityBlink turns a tiny blink into a bright memory challenge. Watch closely, trust your recall, and complete all 10 levels.
Screenshots
Verdict
The clearest difference is in-app purchases: FruityBlink at none against Mastermind Challenger's 1. FruityBlink also leads on iOS requirement (15.0 vs 17.0). Mastermind Challenger's advantage is ads (none vs shown). On price and device support there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Mastermind Challenger sells 1 one-off in-app purchase. FruityBlink asks for nothing beyond the download.
| Parameter | Mastermind Challenger | FruityBlink |
|---|---|---|
| Price | Free | Free |
| Ads | No ā better | Yes |
| In-app purchases | Yes | No ā better |
| Devices | iPhone, iPad, Mac | iPhone, iPad, iPod |
| Requires iOS | 17.0 | 15.0 ā better |
| Further details ā not scored | ||
| Size | 2 MB | 83 MB |
| Age rating | 4+ | 4+ |
| Developer | Philippe GUILLAUD | Yassine Lafryhi |
In-app purchases
Mastermind Challenger
- All Levels$1.99
FruityBlink
No in-app purchases
Questions
Is Mastermind Challenger free?
Is FruityBlink free?
Do Mastermind Challenger or FruityBlink have ads?
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