Virtual Cities vs In 90 Days
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Virtual Cities
A game designed for students to learn about the circular economy. Players manage cities, making them more circular by implementing projects and understanding economic principles. It aims to educate on strategies for increasing global circularity.
- Circular economy simulation
- Resource management
- City building
- Educational gameplay
- Multiplayer mode
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Virtual Cities is a game for high school and university students, about circular economy. Groups of 3-5 players play to make their world as circular as possible by following circular economy principles. Each player has a city that spends and generates resources both natural and man-made, in a linear fashion. The goal is to combine different projects to make their city more circular, and contribute the most to the global circularity, enlightening the players on the way. Virtual Cities aims to educate players on circular economy (CE) principles in cities, and to understand how CE principles can be used as strategies to increase circularity.
In 90 Days
This game challenges players to make critical decisions as a Field Manager in humanitarian crises. Balance resources and timing to alleviate suffering sustainably, earning digital badges for learning outcomes. Designed with experts for authentic and inclusive gameplay.
- Crisis management simulation
- Resource balancing
- Decision-making under pressure
- Digital badge system
- Multiple language support
- Authentic humanitarian scenarios
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Every decision you make as a Field Manager is a balance of timing and resources. Whether working with communities displaced by climate change, responding to civilians caught in the crossfire of a violent conflict or addressing a rapidly escalating pandemic, the game provides an authentic challenge for humanitarian workers of all experience levels. In 90 Days is designed to explore the trade-offs and challenging decisions humanitarian field managers face while responding to crises. Learners can choose from 3 distinct scenarios and earn digital badges via HPass to demonstrate learning. Learners have to choose between limited resources and competing pressures to alleviate suffering in the most sustainable way. The game has been designed with a group of subject matter experts ranging from senior humanitarians, learning and development experts, and learning game design professionals to ensure authenticity in content, coherent learning outcomes, and playability within the context of learning and adult education principles. There has also been a thorough integration of diversity and inclusion from content that is gender responsive to an accessible interface. Available in Arabic, English, French, and Spanish, scenarios unfold differently each time they are played, providing an ongoing challenge for committed players as well as additional badges. Learning outcomes and featured behaviours are structured on the Core Humanitarian Standard on Quality and Accountability and the Core Humanitarian Competency Framework, to guide players through the game. The game was developed by Save The Children UK’s Humanitarian Leadership Academy, and BAFTA-winning game studio PRELOADED. Learning Outcomes: – Develop a more nuanced and empathetic appreciation for why it is crucial to deliver equitable and inclusive intersectional programming (e.g. considering gender, age, disability, etc.) as informed by analyses. – Demonstrate making decisions under stress and time pressure. – Build on community assets and capacities, preparedness plans, and take intentional action to avoid unintended negative effects – Practice accountability to affected communities through a collaborative approach to meaningful participation, consideration of local strengths, plans, assets and capacities. – Adapt programming based on complaints and feedback. – Use judgement to determine most appropriate and effective coordination mechanisms (data, inter-agency meetings, contextual information, etc.) with other humanitarian entities serving affected communities. – Take targeted actions to ensure staff are treated fairly and equitably and are supported to do their work in an empathetic and safe work environment where risks have been mitigated. – Select different tools and methods for programmatic learning and improvement in a range of contexts – Balance effective and appropriate use of resources bearing in mind programme quality, compliance, safety, risk, and environmental considerations
Screenshots
Verdict
The clearest difference is rating: In 90 Days at 5.0 against Virtual Cities's 3.0. Virtual Cities's advantage is update cadence (every 5 months vs every 38 months) and iOS requirement (9.0 vs 13.0). On price, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
In 90 Days holds the better App Store score, 5.0 against 3.0. Both are backed by a comparable volume of ratings — 2 and 1 respectively.
Virtual Cities ships an update every 5 months, In 90 Days every 38 months. The most recent releases landed on October 18, 2026 and October 6, 2026 respectively.
| Parameter | Virtual Cities | In 90 Days |
|---|---|---|
| Price | Free | Free |
| Rating | 3.0 (2 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 2 — better | 1 |
| Update frequency | Every 5 months — better | Every 38 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 88 MB | 54 MB |
| Age rating | 4+ | 4+ |
| Developer | Serious Games Interactive | Humanitarian Leadership Academy |
Customer experience
Virtual Cities
In 90 Days
In-app purchases
Virtual Cities
No in-app purchases
In 90 Days
No in-app purchases
Questions
Is Virtual Cities free?
Is In 90 Days free?
Which has better reviews, Virtual Cities or In 90 Days?
Do Virtual Cities or In 90 Days have ads?
Which is updated more often, Virtual Cities or In 90 Days?
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