FoozBall vs Touch
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
FoozBall
Experience a hyper-casual foosball simulation with simple tap controls. Enjoy a straightforward and engaging gameplay experience.
- Hyper casual foosball simulation
- Tap to kick gameplay
- Simple controls
- Engaging simulation
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- Hyper Casual foosball simulation - Tap to kick
Touch
Experience the thrill of American football with this 3D game. Run, pass, and catch your way to the end zone, pushing opponents aside to secure victory. Strategize with teammates or go solo to dominate the field and achieve touchdown glory.
- Run to the end zone
- Push opponents
- Pass and catch the ball
- Tag allies for teamwork
- Strategic huddles
- Dominate the field
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Run to the end of the field for the touch down. Push your opponents to clear your way to victory, Pass, Catch and run for the win, and get a touchdown glory! Tag an ally to run together or pass the ball. Winning the game is your goal, so kick and throw it hard and accurately to be on top! Have a huddle and choose to fight your way with muscles or play smart tactics with your allies! Touch down 3d is a game changer in football games! Run, throw and dominate to Beat them all! To opt out of CrazyLabs sales of personal information as a California resident, please visit the settings page within this app. For more information visit our privacy policy: https://crazylabs.com/app
Screenshots
Verdict
The clearest difference is ads: FoozBall at none against Touch's shown. FoozBall also leads on update cadence (weekly vs every 6 weeks) and rating (5.0 vs 4.7). Touch's advantage is ratings volume (114K vs 1) and chart position (#108 vs unranked). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
FoozBall holds the better App Store score, 5.0 against 4.7. That said, the two scores are not equally well evidenced: Touch has 114K ratings behind it against 1, so its average is the more settled of the two.
FoozBall ships an update weekly, Touch every 6 weeks. The most recent releases landed on October 29, 2026 and October 31, 2026 respectively.
| Parameter | FoozBall | Touch |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | 4.7 (114K ratings) |
| Positive reviews | — | 73.0% of reviews |
| Number of ratings | 1 | 114K — better |
| Update frequency | Weekly — better | Every 6 weeks |
| Ads | No — better | Yes |
| In-app purchases | No | No |
| Monetization | Free — better | Ad-supported |
| Best chart rank | — | #108 — better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.0 — better | 15 |
| Further details — not scored | ||
| Size | 78 MB | 137 MB |
| Age rating | 4+ | 12+ |
| Developer | Noor Creative, LLC | Coco Play |
Customer experience
FoozBall
Touch
Bugs and requests
FoozBall
Not enough reviews yet to summarise bugs or requests.
Touch
Reported bugs
2 issues- Glitches when players get stuck or unable to get up
- Levels sometimes restart unexpectedly
Requested features
3 requests- Add more levels and difficulty options
- Implement defense mode and player customization
- Provide a paid ad-free version
In-app purchases
FoozBall
No in-app purchases
Touch
No in-app purchases









