Comparison

Tune It Yourself vs SimClient

Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.

Head to head
About

Tune It Yourself

This app analyzes live telemetry data from racing games to automatically adjust vehicle suspension and gearing setups. It tailors tunes to specific cars and tracks, enhancing your racing performance. A free trial is available for select cars, with a subscription unlocking full functionality.

Highlights
  • Live telemetry data collection
  • Automatic suspension tuning
  • Automatic gearing setup
  • Car and track specific adjustments
  • Connects with Forza games
Features
Read full description

*Try it for free, full version requires a paid subscription*. Tune It Yourself makes use of the in game telemetry feed and advanced algorithms to tune each race car to the driver and circuit conditions. Using improved tuning formulas and a brand-new tuning technique, Tune It Yourself connects with Forza Motorsport 2023, Forza Motorsport 7, Forza Horizon 4 or Forza Horizon 5 and collects live data from your car as you race. This allows Tune It Yourself to automatically adjust your base tunes using the data gathered from your time on track to tailor the suspension and gearing setups for both the car and the track it is on. The trial version of this app allows the user to tune the KTM X-Box GT4 on any track in Forza Motorsport 2023, the Radical SR8 on any track in Forza Motorsport 7, the 1993 Skyline GT-R VSPEC in Forza Horizon 4 or the 1992 Ford Escort RS Cosworth in Forza Horizon 5. To tune other cars, a Tune It Yourself subscription is required which can be purchased from within the app. The Pocket Playground terms of service can be found at https://www.pocketplayground.net/tos

About

SimClient

Features
Read full description

Turn your iPhone or iPad into a dedicated dashboard unit (DDU) for use with sim racing and driving games. Built for hands-off reliability, SimClient keeps your display awake, reconnects fast, and lets you switch seamlessly between multiple SimHub* servers — so you spend less time configuring and more time behind the wheel. SimClient connects to your existing SimHub* server and mirrors live dashboards directly on your iOS device. Perfect for: • Budget conscious sim rigs • Cramming one extra info screen into your setup • Repurposing an old iPhone or iPad into a high-res dashboard • Eliminating tapping to keep your screen awake during long sessions Works with SimHub* compatible titles, tested with and including: • Assetto Corsa • Euro Truck Simulator 2 • American Truck Simulator *Requires SimHub installed and running with Dashboard functionality enabled, and both devices connected to the same network.

Screenshots

Tune It Yourself4 screens
SimClient4 screens

Verdict

The call

The clearest difference is in-app purchases: SimClient at none against Tune It Yourself's 2. SimClient also leads on update cadence (every 9 days vs every 3 weeks). Tune It Yourself's advantage is iOS requirement (8.0 vs 17.0). On price, ads and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Tune It Yourself sells 2 in-app purchases, starting at $1.49 per month. SimClient asks for nothing beyond the download.

UpkeepUpdate frequency

Tune It Yourself ships an update every 3 weeks, SimClient every 9 days. The most recent releases landed on October 12, 2026 and September 26, 2026 respectively.

Scorecard3 real differences · 7 level
Tune It Yourself versus SimClient: the parameters behind the verdict, then further details
ParameterTune It YourselfSimClient
PriceFreeFree
Rating4.4 (62 ratings) — better—
Positive reviews79.7% of reviews—
Number of ratings62 — better—
Update frequencyEvery 3 weeksEvery 9 days — better
AdsNoNo
In-app purchasesYesNo — better
MonetizationFreemium—
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS8.0 — better17.0
Further details — not scored
Size83 MB4 MB
Age rating4+4+
DeveloperCraig JorgensenChristopher Verringer

Bugs and requests

Tune It Yourself

Reported bugs

5 issues
  • Connection issues with PC/Xbox
  • Test run connection fails
  • iOS 14 IP address incompatibility
  • Ride height check always at max
  • Suspension analysis requires further assessment

Requested features

9 requests
  • Drag racing update (gearing)
  • FWD car option
  • Generic tune for car setups
  • Option to adjust final drive with a slider
  • Clearer instructions for test laps regarding curbs/crashes
Show 4 more
  • Support for vehicles with less than 4 gears
  • Support for Project Cars 2
  • Options for drag racing or roll racing
  • Fine-tuning options for car feel (e.g., loose off, tight center)

SimClient

Not enough reviews yet to summarise bugs or requests.

In-app purchases

2 purchases

Tune It Yourself

Subscriptions2
  • Monthly Subscription$1.491 Month
  • Yearly Subscription$14.991 Year
None

SimClient

No in-app purchases

Questions

Is Tune It Yourself free?
Tune It Yourself is free to download, with in-app purchases available.
Is SimClient free?
SimClient is free to download, with no in-app purchases.
Do Tune It Yourself or SimClient have ads?
Neither Tune It Yourself nor SimClient shows ads.
Which is updated more often, Tune It Yourself or SimClient?
Tune It Yourself ships an update every 3 weeks, and SimClient every 9 days. Most recently, Tune It Yourself was updated on October 12, 2026 and SimClient on September 26, 2026.

Other comparisons