All You Can ET vs Gblocks
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
All You Can ET
Engage in a fun game designed to enhance cognitive flexibility by applying changing rules to feed aliens. This experience is built on research into executive functions, aiming to improve skills crucial for academic success.
- Cognitive flexibility training
- Rule-based gameplay
- Alien feeding challenges
- Executive function development
- Research-backed design
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All You Can ET is a game designed to train cognitive flexibility, a subskill of executive functions. Cognitive flexibility involves inhibiting a prior perspective and considering a new perspective (Diamond, 2013). Players need to apply frequently changing rules to give differently colored aliens the right food or drink they need to survive. How does this support learning? Executive functions refer to a set of top-down, goal-oriented cognitive processes that enable people to control, monitor and plan behaviors and emotions. Miyake and Friedman’s model supports a unity-and-diversity view of EF in that it incorporates the three distinct but related components of EF: inhibitory control, task-switching and updating (Miyake et al., 2000). What is the research evidence? Our research suggests that All you Can ET is an effective way to train Cognitive flexibility. Homer, B.D., Plass, J.L., Rose, M.C., MacNamara, A.*, Pawar, S.*, & Ober, T.M. (2019). Activating Adolescents’ “Hot” Executive Functions in a Digital Game to Train Cognitive Skills: The Effects of Age and Prior Abilities. Cognitive Development, 49, 20-32. Research has found that EF is related to performance in literacy and math along with long-term gains in school performance and academic readiness (Blair & Razza, 2007; Brock, Rimm-Kaufman, Nathanson, & Grimm, 2009; St Clair-Thompson & Gathercole, 2006; Welsh, Nix, Blair, Bierman, & Nelson, 2010) and that disparities in EF among preschool children from low-income versus high-income homes may contribute to the achievement gap (Blair & Razza, 2007; Noble, McCandliss, & Farah, 2007). This game is part of the Smart Suite, created by New York University’s CREATE lab in collaboration with the University of California, Santa Barbara, and The Graduate Center, CUNY. The research reported here was supported by the Institute of Education Sciences, U.S. Department of Education, through Grant R305A150417 to the University of California, Santa Barbara. The opinions expressed are those of the authors and do not represent views of the Institute or the U.S. Department of Education.
Gblocks
This app merges play and learning, offering a unique experience to stimulate your brain and improve cognitive skills. It features challenges for all levels and a community for friendly competition and sharing.
- Cognitive enhancement
- Problem-solving skills
- Levels for all skill levels
- Smart play community
- Fun with purpose
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Discover the App that Revolutionizes Smart Entertainment! Exercise Your Mind, Improve Your Skills Enter a world where playing and learning merge. Our blocks app offers you a unique experience, stimulating your brain while having fun. Key Features: Cognitive Enhancement: Develop your critical thinking and problem solving skills. Fun with Purpose: Play and learn, improving with every step. Levels for Everyone: From beginner to expert, there are challenges for every skill. Join the Smart Play Community: Compete, share and improve with friends and family. Download Now: Start your brain adventure and unite fun with personal development.
Screenshots
Verdict
The clearest difference is in-app purchases: All You Can ET at none against Gblocks's 5. All You Can ET also leads on ads (none vs shown) and ratings volume (10 vs 3). Gblocks's advantage is review sentiment (100% vs 67%) and update cadence (every 3 days vs every 39 months). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Gblocks sells 5 one-off in-app purchases. All You Can ET asks for nothing beyond the download.
Gblocks holds the better App Store score, 5.0 against 4.8. Both are backed by a comparable volume of ratings — 10 and 3 respectively. Written reviews point the same way: 67% of All You Can ET's written reviews are positive against 100% of Gblocks's.
All You Can ET ships an update every 39 months, Gblocks every 3 days. The most recent releases landed on November 3, 2026 and November 4, 2026 respectively.
| Parameter | All You Can ET | Gblocks |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (10 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | 66.7% of reviews | 100.0% of reviews — better |
| Number of ratings | 10 — better | 3 |
| Update frequency | Every 39 months | Every 3 days — better |
| Ads | No — better | Yes |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 12.0 |
| Further details — not scored | ||
| Size | 132 MB | 91 MB |
| Age rating | 4+ | 12+ |
| Developer | New York University | GGyess |
Customer experience
All You Can ET
Gblocks
In-app purchases
All You Can ET
No in-app purchases
Gblocks
- 240 Gems$2.99
- Remove Ads$3.99
- 800 Gems$3.99
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- 1,500 Gems$4.99
- 3500 Gems$9.99
Questions
Is All You Can ET free?
Is Gblocks free?
Which has better reviews, All You Can ET or Gblocks?
Do All You Can ET or Gblocks have ads?
Which is updated more often, All You Can ET or Gblocks?
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