SmartMole! vs 反射神経もぐらたたき
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
SmartMole!
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You can choose between time attack and unlimited time. In time attack, the speed at which moles appear will change depending on the level. You can also choose when they appear. We also have a mode where two animals appear at the same time, making it even more difficult. With no time limit, the more you continue, the faster the moles will appear. In most whack-a-mole games, the locations where moles appear are fixed, but since this is a smartphone, we made them appear randomly anywhere within the screen range. It's designed to look like a rhythm game, so you'll be able to enjoy a different kind of whack-a-mole experience than ever before.
反射神経もぐらたたき
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もぐらをたたき、畑を守るゲームです。 耐久値が0になればゲームオーバーです ・耐久値は3つあります 出てくるもぐらを逃すと−1ポイント、 もぐら以外のキャラクターを叩くと−1ポイントです。 モグラを倒すとポイントが入りレベルが上がるごとに出てくる速度が上がっていきます。 反射神経が試されるゲームです。
Screenshots
Verdict
The clearest difference is device support: SmartMole! at 3 against 反射神経もぐらたたき's —. On price, in-app purchases and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | SmartMole! | 反射神経もぐらたたき |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 5 months | — |
| Ads | No | — |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | — |
| Requires iOS | 12.0 | 12.0 |
| Further details — not scored | ||
| Size | 18 MB | 71 MB |
| Age rating | 4+ | 4+ |
| Developer | Masanobu Takahashi | Shun Okuda |
In-app purchases
SmartMole!
No in-app purchases
反射神経もぐらたたき
No in-app purchases









