Evoball vs KnockDown Run
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Evoball
Control a rolling ball on a tilting platform with simple swipe gestures. Collect and evolve cute monsters as you navigate through challenging levels. Enjoy addictive gameplay with easy-to-learn controls.
- Tilt platform to roll ball
- Collect and evolve monsters
- Challenging levels
- One-finger controls
- Addictive gameplay
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Swipe your finger to tilt the platform and roll the ball through challenging levels. Collect cute monsters and evolve them into new ones! One finger easy-to-learn controls and addictive gameplay mechanics.
KnockDown Run
A skill-based hyper-casual runner where you persistently knock down obstacles to reach the end of levels and achieve high scores. Manage your balls and enjoy changing environments with immersive haptic feedback and unique animations.
- Skill-based hyper-casual runner
- Knock down obstacles
- Manage ball count for high scores
- Multiple environment changes
- Haptic feedback
- Unique animations
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Run Persistently to reach the end line of the levels and attain the highest score possible in this pacey and entertaining game. GAME FEATURES - A skill-based hyper-casual runner. - Cross your way, knocking down the different obstacles coming your way. - Manage the number of balls to attain the highest score possible. - Feel the SFX as soft music to your ears. - Different types of environments change as you progress through the levels. - Feel the immersion with true haptics feedback. - Unique animations & emitters that will leave you amazed. Terms of Use - https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is ads: Evoball at none against KnockDown Run's shown. Evoball also leads on iOS requirement (9.0 vs 13.0). On price, rating, ratings volume and update cadence there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Evoball sells 4 one-off in-app purchases and KnockDown Run sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 5.0 for Evoball against 5.0 for KnockDown Run. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
Evoball ships an update every 6 weeks, KnockDown Run every 2 months. The most recent releases landed on October 1, 2026 and September 28, 2026 respectively.
| Parameter | Evoball | KnockDown Run |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) | 5.0 (1 ratings) |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 | 1 |
| Update frequency | Every 6 weeks — better | Every 2 months |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 9.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 169 MB | 83 MB |
| Age rating | +4 | 4+ |
| Developer | Dekovir, Inc. | Supercode Games |
Customer experience
Evoball
KnockDown Run
In-app purchases
Evoball
- Evoball Bundle 1$1.99
- Remove ads$2.99
- Evoball Bundle 2$4.99
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- Evoball Bundle 3$9.99
KnockDown Run
- No Ads$0.99
- Handful of Gems$0.99
- Bag of Gems$1.99
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- Bucket of Gems$2.99
- Chest of Gems$3.99









