Escalators vs Canvas Run
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Escalators
Guide people onto boats by strategically using escalators. Navigate the flow of passengers to ensure efficient boarding and clear the docks.
- Escalator movement
- People guiding
- Boat boarding
- Dock clearing
- Strategic placement
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Use the escalators to move the people into the boats
Canvas Run
Navigate through levels by expanding your canvas. Enjoy addictive gameplay with simple, intuitive controls.
- Expand canvas to clear levels
- Easy slide controls
- Addictive gameplay mechanic
- Progress through levels
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Make your way through level by creating bigger canvas! Slide easy-to-learn controls with addictive gameplay mechanic!
Screenshots
Verdict
The clearest difference is iOS requirement: Escalators at 12.0 against Canvas Run's 14.0. On price, rating, review sentiment and ratings volume there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Escalators sells 2 one-off in-app purchases and Canvas Run sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.4 for Escalators against 4.5 for Canvas Run. Both are backed by a comparable volume of ratings — 40K and 33K respectively. Written reviews are what separate them: 27% of Escalators's written reviews are positive against 29% of Canvas Run's.
Escalators ships an update every 2 weeks, Canvas Run fortnightly. Both last shipped on October 1, 2026.
| Parameter | Escalators | Canvas Run |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (40K ratings) | 4.5 (33K ratings) — better |
| Positive reviews | 26.8% of reviews | 29.2% of reviews — better |
| Number of ratings | 40K — better | 33K |
| Update frequency | Every 2 weeks — better | Fortnightly |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 410 MB | 263 MB |
| Age rating | 12+ | 12+ |
| Developer | SUPERSONIC STUDIOS LTD | Voodoo |
Customer experience
Escalators
Canvas Run
User reviews
Escalators
From 40K App Store ratingsWhat we love
- 🚀 Fun game concept
- 👍 Satisfying gameplay
- 💡 Different game modes
Room to improve
- 🔥 Excessive ads
- 🐛 Frequent glitches and crashes
- 🔋 Game performance issues
Canvas Run
From 33K App Store ratingsWhat we love
- 🎨 Satisfying and relaxing gameplay
- 🕹️ Fun and addictive
- 💎 Gems collected
- 🌈 Colorful visuals
Room to improve
- 📺 Too many ads
- 🔓 Requires internet connection to play
- 🔍 Unclear purpose of gems
- 🔻 Unfair ball reduction mechanics
- 🐛 Glitches and bugs
Bugs and requests
Escalators
Reported bugs
3 issues- People getting stuck on escalators
- Game freezing when too many people
- Multiplier not working as expected
Requested features
3 requests- Reduce frequency of ads
- Improve game stability and performance
- Add more level variety and challenges
Canvas Run
Reported bugs
3 issues- Camera glitches and falls through the map
- Game freezes and crashes
- Inconsistent ball count reductions
Requested features
4 requests- Ability to spend gems on upgrades or customization
- Offline play mode
- More obstacles and challenges
- Clearer progression and scoring system
In-app purchases
Escalators
- No Ads$3.99
- Holiday Bundle$4.99
Canvas Run
- No Ads$2.99








