LevelGame DASH! vs MinuteKnights
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
LevelGame DASH!
Embark on an adventure as an adventurer, battling enemies to gain experience, collect items, and upgrade your gear. Unlock new stages and face increasingly formidable foes in this free-to-play game.
- Battle enemies to level up
- Acquire and enhance equipment
- Unlock new stages
- Over 150 original monsters
- Simple long-press controls
- Customize character appearance
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◆BATTLE START!◆ You become an adventurer and defeat enemies to level up, acquire items, and strengthen your equipment. and challenge even stronger enemies. Unlock stages and take on more powerful enemies! ◆Game Features◆ - Acquire equipment and enhance it with the items you find during your adventures! - A game that progresses with a simple long press. - There are over 150 original monsters! - Completely free! - You can change your clothes according to your personality and equipment.
MinuteKnights
Engage in a 1-screen RPG where you level up heroes, customize jobs and equipment, and craft items. This game offers deep customization and strategic gameplay, designed to be an addictive time-killer.
- 1-screen leveling RPG
- Job and equipment customization
- Item crafting with collected materials
- Abundant information and customization
- Time-stealing gameplay
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"MinuteKnights" is 1 screen leveling RPG. Players can change the jobs and equipment of their heroes and craft new item with collected materials to improve battle efficiency. With abundant information and customization items, we aimed to create a time-stealing game that players cannot take their eyes off the action. We hope you will enjoy this game as if you were playing a "clicker game without clicking".
Screenshots
Verdict
LevelGame DASH! and MinuteKnights are too close to call on the numbers: across 10 compared parameters — price, rating, review sentiment and ratings volume among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.8 for LevelGame DASH! against 4.8 for MinuteKnights. Both are backed by a comparable volume of ratings — 196 and 180 respectively. Written reviews are what separate them: 75% of LevelGame DASH!'s written reviews are positive against 78% of MinuteKnights's.
LevelGame DASH! ships an update fortnightly, MinuteKnights every 3 weeks. The most recent releases landed on October 21, 2026 and October 24, 2026 respectively.
| Parameter | LevelGame DASH! | MinuteKnights |
|---|---|---|
| Price | Free | Free |
| Rating | 4.8 (196 ratings) | 4.8 (180 ratings) — better |
| Positive reviews | 75.0% of reviews | 77.6% of reviews — better |
| Number of ratings | 196 — better | 180 |
| Update frequency | Fortnightly — better | Every 3 weeks |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | Ad-supported | Ad-supported |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 — better | 13.0 |
| Further details — not scored | ||
| Size | 209 MB | 69 MB |
| Age rating | 9+ | 12+ |
| Developer | project MEARI | Mitsuhiro Okada |
Customer experience
LevelGame DASH!
MinuteKnights
Bugs and requests
LevelGame DASH!
Reported bugs
6 issues- Bug where Grimoire from the front appears behind Lilith's mansion
- Game won't connect to network
- Demon blade does zero damage
- Game lags when killing enemies in Heaven stage
- File corrupted error
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- Game freezes during tutorial when equipping items
Requested features
88 requests- More stage additions
- More ways to attack/heal/counter/shield/stun
- Leveling chart for build planning
- More variety of classes
- More surprises/unique bosses
Show 83 moreShow fewer
- Ability to customize equipment appearance
- More challenge game modes
- Increased stamina recovery methods
- Make auto-attack tickets more useful (e.g., next battle automatic)
- Add more content updates (new stages, events, etc.)
- Add a way to use excess challenge points (e.g., exchange for gold/moonstone)
- Add missions for completing all pet challenges
- Add a clear indicator for completed pet challenges
- Add a bulk disposal option for pets
- Make Laboratory less confusing
- Add character customization
- Add friends system
- Add raid bosses or weekly quests
- Add more pet slots
- Add more pet upgrade elements
- Add crystal picking pets
- Add more stages and replayability
- Add character stat point allocation
- Add auto-sell feature
- Add difficulty adjustment options
- Add option to disable status bar display
- Increase or remove HP item possession limit
- Make pets more interactive in combat
- Make auto-ticket more seamless (continuous play)
- Add more variety in equipment and monsters
- Add character customization for appearance
- Add a way to sell unwanted crystals
- Add more variety in BGM
- Add microtransactions for stat point allocation
- Clarify experience notation for microchips
- Add character customization for appearance
- Add more pet slots
- Add more pet upgrade elements
- Add crystal picking pets
- Add more stages and replayability
- Add character stat point allocation
- Add auto-sell feature
- Add difficulty adjustment options
- Add option to disable status bar display
- Increase or remove HP item possession limit
- Make pets more interactive in combat
- Make auto-ticket more seamless (continuous play)
- Add more variety in equipment and monsters
- Add character customization for appearance
- Add a way to sell unwanted crystals
- Add more variety in BGM
- Add microtransactions for stat point allocation
- Clarify experience notation for microchips
- Add more stage additions
- More ways to attack/heal/counter/shield/stun
- Leveling chart for build planning
- More variety of classes
- More surprises/unique bosses
- Ability to customize equipment appearance
- More challenge game modes
- Increased stamina recovery methods
- Make auto-attack tickets more useful (e.g., next battle automatic)
- Add more content updates (new stages, events, etc.)
- Add a way to use excess challenge points (e.g., exchange for gold/moonstone)
- Add missions for completing all pet challenges
- Add a clear indicator for completed pet challenges
- Add a bulk disposal option for pets
- Make Laboratory less confusing
- Add character customization
- Add friends system
- Add raid bosses or weekly quests
- Add more pet slots
- Add more pet upgrade elements
- Add crystal picking pets
- Add more stages and replayability
- Add character stat point allocation
- Add auto-sell feature
- Add difficulty adjustment options
- Add option to disable status bar display
- Increase or remove HP item possession limit
- Make pets more interactive in combat
- Make auto-ticket more seamless (continuous play)
- Add more variety in equipment and monsters
- Add character customization for appearance
- Add a way to sell unwanted crystals
- Add more variety in BGM
- Add microtransactions for stat point allocation
- Clarify experience notation for microchips
MinuteKnights
Not enough reviews yet to summarise bugs or requests.
In-app purchases
LevelGame DASH!
No in-app purchases
MinuteKnights
No in-app purchases
Questions
Is LevelGame DASH! free?
Is MinuteKnights free?
Which has better reviews, LevelGame DASH! or MinuteKnights?
Do LevelGame DASH! or MinuteKnights have ads?
Which is updated more often, LevelGame DASH! or MinuteKnights?
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