Unreal Fly Through vs Monocular Enemy Avoid
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Unreal Fly Through
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This is a 3d view causal game. Additive and endless fly through between obstacles. Play anywhere when you have a few minutes space time. Easy to start, difficult to master. How long can you survive?
Monocular Enemy Avoid
Embark on a side-scrolling adventure to defeat bosses and restore peace. This retro-style action game features no waiting times or payment elements, allowing free play to the end. Enjoy seamless gameplay with autosave and intuitive controls.
- Side-scrolling 2D action
- Boss battles
- Trap avoidance
- Autosave support
- Free to play until the end
- Air dash mechanic
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Monocular Enemy is a side-scrolling 2D action game. Advance through the stages while avoiding traps and defeat bosses to restore peace to the world. This game has no boring waiting time or payment elements. You can play for free until the ending. Game saves support autosave. ■How to operate Lkey: Move left Rkey: Move right Akey: Jump Akey + Akey: Air dash
Screenshots
Verdict
The clearest difference is update cadence: Unreal Fly Through at fortnightly against Monocular Enemy Avoid's every 3 months. Unreal Fly Through also leads on iOS requirement (9.0 vs 12.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Unreal Fly Through ships an update fortnightly, Monocular Enemy Avoid every 3 months. The most recent releases landed on May 19, 2026 and August 19, 2026 respectively.
| Parameter | Unreal Fly Through | Monocular Enemy Avoid |
|---|---|---|
| Price | Free | Free |
| Rating | — | 4.8 (13 ratings) — better |
| Positive reviews | — | 75.0% of reviews |
| Number of ratings | — | 13 — better |
| Update frequency | Fortnightly — better | Every 3 months |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Monetization | — | Ad-supported |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 9.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 69 MB | 71 MB |
| Age rating | 4+ | 9+ |
| Developer | Wimlog | YUSEI MIYOSHI |
In-app purchases
Unreal Fly Through
No in-app purchases
Monocular Enemy Avoid
No in-app purchases
Questions
Is Unreal Fly Through free?
Is Monocular Enemy Avoid free?
Do Unreal Fly Through or Monocular Enemy Avoid have ads?
Which is updated more often, Unreal Fly Through or Monocular Enemy Avoid?
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