gpexe console vs Playermaker SQUAD
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
gpexe console
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Using the gpexe console application the user is able to analyse in real time the performance of indoor and outdoor sports looking at instantaneous values (speed, heart rate, power, vo2) and cumulative values (total distance, average power, energy consumption, acc/dec events, impacts, …) of the athletes tracked. The iPad gpexe console app requires the gpexe [I] infrastructure, a specific hardware system that includes one controller and 8 anchors installed around the area in which the athletes are performing their activity; the controller receives the data from the gpexe tracking tags - at 20 Hz, for up to 30 athletes - and it sends them to one or more iPads through a Wifi connection. With the app live app is possible to create one or more concurrent sessions to: • group and compare many athletes in the same time intervals • create more sessions simultaneously with different athletes; • create more drills within a session; • manage the ingress and exit of the players in the session; • group the athletes and compare their performance with the specific role averages; • visualise the data in table and graphic format; • use snapshots to photograph the data in any instant; • personalise the list of visualised parameters; • carry out live tagging; • upload to the gpexe web app the data collected once the session is ended
Playermaker SQUAD
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Playermaker’s SQUAD-Ops App used by football (soccer) coaches to control the Playermaker’s AI-based motion sensors, track and monitor all players’ physical and technical performance. The coaches can start and end the sessions through the app. It connects to the Playermaker sensors via Bluetooth and transfers the data to the cloud using Wi-Fi for machine learning processing and to visualize insights. The Playermaker platform is designed for indoor and outdoor operation without a dedicated infrastructure.
Verdict
The clearest difference is iOS requirement: gpexe console at 13.0 against Playermaker SQUAD's 15.6. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
gpexe console ships an update every 4 months, Playermaker SQUAD every 2 months. The most recent releases landed on September 8, 2026 and September 14, 2026 respectively.
| Parameter | gpexe console | Playermaker SQUAD |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 4 months | Every 2 months — better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPad | iPad |
| Requires iOS | 13.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 11 MB | 29 MB |
| Age rating | 4+ | 4+ |
| Developer | Exelio Srl | PLAYERMAKER LIMITED |
In-app purchases
gpexe console
No in-app purchases
Playermaker SQUAD
No in-app purchases
Questions
Is gpexe console free?
Is Playermaker SQUAD free?
Do gpexe console or Playermaker SQUAD have ads?
Which is updated more often, gpexe console or Playermaker SQUAD?
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