RubySketch vs Nativeblocks connect
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
RubySketch
This app provides a Ruby interpreter and text editor, allowing users to write and run Ruby scripts. It also features a graphics API compatible with Processing for creative coding on mobile devices.
- Built-in Ruby interpreter (CRuby/MRI)
- Processing-compatible graphics API
- Text editor with easy cursor movement
- Physics-capable sprites
- Image input from camera
- Sound playback
- Sample scripts and games
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This app includes Ruby language interpreter known as CRuby or MRI (Matz Ruby Implementation) and a simple text editor. So you can edit and run a ruby script. It also has an API that is almost compatible with Processing that is well known as a Creative Coding framework. So you can enjoy graphics programming on your iPhone or iPad. Key Features - Built-in Ruby interpreter (CRuby / MRI) - Processing-compatible graphics API with shaders available - Built-in text editor that makes moving the cursor painless - Physics-capable sprites - Image input from camera - Sound playback - Includes many sample scripts, including simple games This is a list of functions implemented to be compatible with the Processing API. --- abs, acos, alpha, angleMode, applyMatrix, arc, asin, atan, atan2, background, beginContour, beginShape, bezier, bezierDetail, bezierPoint, bezierTangent, bezierVertex, blend, blendMode, blue, brightness, ceil, circle, clear, clip, color, colorMode, constrain, copy, cos, createCanvas, createCapture, createFont, createGraphics, createImage, createShader, createShape, createVector, curve, curveDetail, curvePoint, curveTangent, curveTightness, curveVertex, degrees, deltaTime, displayDensity, displayHeight, displayWidth, dist, doubleClicked, draw, ellipse, ellipseMode, endContour, endShape, exp, fill, filter, floor, focused, frameCount, frameRate, fullScreen, fullscreen, green, height, hue, image, imageMode, key, keyCode, keyIsDown, keyIsPressed, keyPressed, keyReleased, keyTyped, lerp, lerpColor, line, loadFont, loadImage, loadPixels, loadShader, log, loop, mag, map, max, min, motion, motionGravity, mouseButton, mouseClicked, mouseDragged, mouseMoved, mousePressed, mouseReleased, mouseWheel, mouseX, mouseY, noClip, noFill, noLoop, noSmooth, noStroke, noTint, noise, noiseDetail, noiseSeed, norm, pixelDensity, pixelHeight, pixelWidth, pixels, pmouseX, pmouseY, point, pop, popMatrix, popStyle, pow, printMatrix, push, pushMatrix, pushStyle, quad, quadraticVertex, radians, random, randomGaussian, randomSeed, rect, rectMode, red, redraw, renderMode, requestImage, resetMatrix, resetShader, rotate, rotateX, rotateY, rotateZ, round, saturation, save, scale, setTitle, setup, shader, shape, shapeMode, shearX, shearY, sin, size, smooth, sq, sqrt, square, stroke, strokeCap, strokeJoin, strokeWeight, tan, text, textAlign, textAscent, textDescent, textFont, textLeading, textSize, textWidth, texture, textureMode, textureWrap, tint, touchEnded, touchMoved, touchStarted, touches, translate, triangle, updatePixels, vertex, width, windowHeight, windowMove, windowMoved, windowOrientation, windowResizable, windowResize, windowResized, windowWidth, windowX, windowY
Nativeblocks connect
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Build, preview, and manage your Nativeblocks projects using just your iOS device. Nativeblocks Connect is a mobile companion for developers and teams building UI with Nativeblocks. It lets you preview dynamic layouts in real time, test interactions on real devices, and switch between development and production environments instantly. No rebuilds. No waiting. Just connect to your project and see exactly how it looks and feels on mobile.
Screenshots
Verdict
The clearest difference is in-app purchases: Nativeblocks connect at none against RubySketch's 1. Nativeblocks connect also leads on ads (none vs shown). On price, update cadence, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. RubySketch sells 1 one-off in-app purchase. Nativeblocks connect asks for nothing beyond the download.
RubySketch ships an update every 5 weeks, Nativeblocks connect every 2 months. The most recent releases landed on November 7, 2026 and October 28, 2026 respectively.
| Parameter | RubySketch | Nativeblocks connect |
|---|---|---|
| Price | Free | Free |
| Rating | 4.7 (24 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 24 — better | — |
| Update frequency | Every 5 weeks — better | Every 2 months |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad, iPod — better |
| Requires iOS | 16.0 | 15.6 — better |
| Further details — not scored | ||
| Size | 82 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | Noritaka Suzuki | Nativeblocks |
In-app purchases
RubySketch
- Remove Ads$9.99
Nativeblocks connect
No in-app purchases
Questions
Is RubySketch free?
Is Nativeblocks connect free?
Do RubySketch or Nativeblocks connect have ads?
Which is updated more often, RubySketch or Nativeblocks connect?
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