Mononoke vs OtherDesertCities
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Mononoke
This app is an unconventional synthesizer designed for creating evolving soundscapes and musical textures. It features feedback routing between voices and two independent engines, allowing for complex and expressive sonic manipulation. Performance pads enable live modulation and MPE/MIDI output for recording.
- Feedback routing between voices
- Two independent synthesizer engines
- 8 performance pads for live modulation
- MPE and MIDI input/output (AUv3)
- Expressive soundscape composition
- Scalable universal design
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Mononoke is an unconventional synthesizer, designed to compose evolving soundscapes and musical textures. Feedback routing What sets Mononoke apart from other synths is that its voices (4 in each section) can be routed back into each other in multiple ways, creating all sorts of overtones and pulsating resonant frequencies. Sometimes harmonic, sometimes weirdly atonal. Sometimes clear and delicate as icicles, sometimes harsh as metallic blades, sometimes soft as fresh snow. This interaction between voices helps fuse all layers together into a coherent musical landscape. A tale of two engines The synthesizer engines (each of the two sections has its own independent engine) have relatively simple controls, which influence a complex system of many invisible, interconnected LFOs. But this is not your bread-and-butter general purpose synthesizer: think of Mononoke as one huge FM synthesizer where each voice is an independently playable operator. Together all operators contribute to a single soundscape. Expressive pads Complex soundscapes can be created live, using the 8 performance pads which let you modulate each voice independently in several dimensions. Your interactions with the pads will also be sent out as MPE/MIDI (when loaded as an AU plugin in a compatible host) so you can record and tweak your session. The onscreen pads can be latched individually so some voices can be used as drones, while others as can be added and removed as extra sonic layers. The pads are fully integrated in the Audio Unit plugin. Connectivity Mononoke is designed as an AUv3 plugin, with advanced Audio Unit features such as MPE input and output (!), a fully exposed array of AU parameters for automation and all the connectivity and scalability you can expect from modern plugins. The standalone mode is basic (just meant for jamming and creating presets) and does not offer any connectivity, so if you want to use Mononoke in conjunction with other apps and effects you'll need to load it into a host, such as Garageband, Audiobus, AUM or Cubasis. Summary: - Audio Unit (AUv3) plugin - 8 voice polyphony, 2 independent engines with 4 voices each - Compatible with MPE (MIDI Polyphonic Expression) and MIDI - MIDI Input and Output (only available when used as an Audio Unit plugin) - Limited standalone mode for jamming (full screen, no connectivity) - 8 independently tunable performance pads for expressive interaction - Universal, fully scalable to any screen size, supports fullscreen mode in AU hosts - Freely tunable voices, or quantized to semitones (with overall finetuning) - iOS10 (MIDI/MPE output from the plugin requires iOS11) or higher Also contains Mononoke Pads: an extra AUv3 MIDI controller plugin for playing MPE compatible synths using Mononoke's pads. Note: this is a separate plugin which will be installed in your MIDI Plugin collection. Mononoke Pads requires iOS 11.
OtherDesertCities
Explore a versatile audio effect with six unique delay algorithms, offering everything from classic stereo delays to experimental granular pitch-shifting. Extensive modulation and I/O controls allow for deep sonic manipulation and creative sound design.
- Six unique delay algorithms
- Extensive modulation capabilities
- Tempo-synced LFOs
- Envelope follower
- Diffusor for feedback smearing
- Advanced I/O control
- Granular pitch-shifting
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Other Desert Cities is a multi-mode delay plugin built for sound designers, producers, and anyone who thinks regular delays are getting a little boring. Named after the famous sign on the I-10 leaving Los Angeles, Other Desert Cities takes you down less-traveled roads. Six algorithms, each with its own distinct personality. A full suite of modulation. A diffuser that smears feedback toward reverb. And gain-structure controls deep enough to duck, pan, and route almost anything. ALGORITHMS Desert Shores — a clean dual stereo delay with saturation, filtering, spread, and crossfeed. Mecca — a reverse delay with smooth crossfading and an optional Reflect mode that alternates playback direction on each repeat. Cactus — a dual-delta delay. Each side runs as a variable-speed looper, playing forward or backward at any speed from zero to 2x, with pitch quantized to octaves, fifths, or semitones. Thermal — a multi-tap delay with up to sixteen equally-spaced taps per side, each with its own level. Mirage — a variable-speed multi-head delay inspired by the 1967 Eltro Information Rate Changer. One to four rotating heads play through a circular buffer at any speed from -2 to +2. Sky Valley — a granular delay with independent control over grain size, scatter, and pitch randomization. Transpose from three octaves down to one octave up. MODULATION Two tempo-syncable LFOs with variable shape and skew, plus an envelope follower with sidechain input. Almost every parameter in the plugin can be modulated. Click any knob and assign modulation depth from each of the three sources independently. DIFFUSER A diffusion processor sits inside the feedback path, with controls for size, diffusion amount, modulation rate and depth, and a dedicated low-cut filter. At high settings it takes the delay into reverb territory, especially paired with the Thermal algorithm. LEVELS Full input/output gain control, stereo width, independent delay pan, regeneration balance, and wet balance. Input level and mute sit before the delay block, so the plugin works correctly as both an insert and a send, with proper tails behavior. PRESETS Factory presets from Chris Randall, Matthew Lyon, Red Means Recording, and Time Rival, plus a cross-platform XML-based preset manager with import, export, and clipboard paste. FEATURES Six distinct delay algorithms Two LFOs and an envelope follower with sidechain Diffuser with independent modulation Tempo sync on delay times and LFO rates Delay times up to two seconds free, ten seconds synced Cross-platform XML preset format AUv3 and standalone Also available for macOS, Windows, and Linux in VST3, AU, AAX, and CLAP formats from Audio Damage.
Screenshots
Verdict
The clearest difference is update cadence: Mononoke at every 6 days against OtherDesertCities's every 2 months. Mononoke also leads on chart position (#185 vs unranked) and iOS requirement (10.0 vs 12.0). OtherDesertCities's advantage is price ($4.99 vs $8.99). On rating, review sentiment, ratings volume and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Mononoke costs $8.99 and OtherDesertCities $4.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.8 for Mononoke against 4.8 for OtherDesertCities. Both are backed by a comparable volume of ratings — 103 and 59 respectively. Written reviews are what separate them: 92% of Mononoke's written reviews are positive against 86% of OtherDesertCities's.
Mononoke ships an update every 6 days, OtherDesertCities every 2 months. The most recent releases landed on September 21, 2026 and September 22, 2026 respectively.
| Parameter | Mononoke | OtherDesertCities |
|---|---|---|
| Price | $8.99 | $4.99 — better |
| Rating | 4.8 (103 ratings) | 4.8 (59 ratings) |
| Positive reviews | 92.1% of reviews — better | 85.7% of reviews |
| Number of ratings | 103 — better | 59 |
| Update frequency | Every 6 days — better | Every 2 months |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Best chart rank | #185 — better | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 10.0 — better | 12.0 |
| Further details — not scored | ||
| Size | 6 MB | 29 MB |
| Age rating | 4+ | 4+ |
| Developer | Bram Bos | Audio Damage, Inc. |
Customer experience
Mononoke
OtherDesertCities
Bugs and requests
Mononoke
Reported bugs
6 issues- Notes hang when pressing more than one on MIDI controller
- No aftertouch
- Crashes frequently
- Sound cuts off after a few minutes
- App not appearing as Inter-App or AUv3
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- App opens and freezes, does not load
Requested features
6 requests- More pads or a play surface page
- Add on top of current features
- More tone shaping controls
- Built-in delay with modulation
- Random button for pads
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- Random button for synth
OtherDesertCities
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Mononoke
No in-app purchases
OtherDesertCities
No in-app purchases








