Comparison

TapAllBalls vs Kariuchi

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

TapAllBalls

Engage your logic with a puzzle game where you must find the correct sequence to tap balls and clear the board. Navigate increasingly complex 2D and 3D stages, requiring careful planning and spatial reasoning to find solutions.

Highlights
  • Tap balls in a specific order
  • Avoid slantwise moves
  • Do not retrace steps
  • 2D and 3D stage options
  • Logic-based puzzle solving
  • Tutorial for rules
  • Wide range of difficulty levels
Features
Read full description

A game to find a path to erase all balls by tapping them. There are rules for the order of erasing. Rules. - Do not go slantwise - Do not go back the route you came. Interesting as a deciphering puzzle In simple stages, you may reach the goal by accident, but in more complex stages, you have to find the correct solution by omitting the route one by one logically. The Interest of 3-Dimensionalization It's complicated by the 3-dimensionalization of the ball placement. In 2D, everything can be grasped at a glance, whereas in 3D, it is difficult to grasp the whole picture. It is necessary to rotate the stage and look at it from various angles to figure out its placement. Of course, there are also two-dimensional stages. Tutorial There are a few rules, so I've created a tutorial to illustrate them. There are quite a few levels of difficulty The difficulty of the game is roughly proportional to the number of balls you have. When you increase the number of balls, the stage usually gets bigger, but if the stage is too big to fit on the screen, the balls get smaller and the operation gets worse. I'd have to design the game within its operable range, but even the limits of the operability made the game difficult enough. As a result, I handle a wide range of easy to difficult stages. One type of solution If you create a stage with the rules above, there is not a single solution for every arrangement. Many stages with multiple solutions are also generated. However, I have tried to adopt many of the one type of solution methods. It's also interesting to realize that there's only one way to solve a puzzle when you're solving it. In-App Purchase - Additional stages - The function to record the stages you have started - Remove the ad The reason for creating it This game is based on an old puzzle called "Goishihiroi", which is a puzzle played with Go stones on a board. I found it quite interesting, so I considered making it into an app. But someone else had already made another one. I thought I'd add something new and came up with the idea of making it 3-dimensional. Even if the rules were the same, I felt that 3D would make it even more interesting. I started development.

About

Kariuchi

Features
Read full description

"Kariuchi" is a board game similar to Sugoroku that was played in many parts of Japan during the Nara period (710-794). Although it was very popular in the capital and other places, the game was lost for a long time in Japan. In recent years, a researcher at the Nara National Research Institute for Cultural Properties, Nara Prefecture, has analyzed symbols on earthenware and roof tiles excavated from Nara-period sites around Japan and revived it as a modern game based on the game "Yunnori," which is still popular in Korea. The rules of the game are very simple. The players take turns throwing wooden sticks called "kari" like dice to advance their own pieces. The first player to reach the goal with four pieces wins. You can stack your frames, return your opponent's pieces to the starting point, or take shortcuts. When you win a game, you can choose more opponents, more boards and more pieces to play with. You can also play with others in the versus mode. There are many other options available for you to try out.

Screenshots

TapAllBalls4 screens
Kariuchi4 screens

Verdict

The call

The clearest difference is iOS requirement: Kariuchi at 14.0 against TapAllBalls's 16.4. On price, update cadence, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. TapAllBalls sells 1 one-off in-app purchase and Kariuchi sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

UpkeepUpdate frequency

TapAllBalls ships an update every 2 months, Kariuchi every 5 weeks. Both last shipped on September 8, 2026.

Scorecard1 real difference · 9 level
TapAllBalls versus Kariuchi: the parameters behind the verdict, then further details
ParameterTapAllBallsKariuchi
PriceFreeFree
Rating4.9 (7 ratings) — better—
Positive reviews100.0% of reviews—
Number of ratings7 — better—
Update frequencyEvery 2 monthsEvery 5 weeks — better
AdsYesYes
In-app purchasesYesYes
MonetizationFree with in-app purchases—
DevicesiPhone, iPadiPhone, iPad, iPod — better
Requires iOS16.414.0 — better
Further details — not scored
Size8 MB14 MB
Age rating4+4+
DeveloperMotonari HibiMihoko Araki

In-app purchases

1 purchases

TapAllBalls

One-time1
  • Premium$1.99
1 purchases

Kariuchi

One-time1
  • No Ads$1.99

Questions

Is TapAllBalls free?
TapAllBalls is free to download, with in-app purchases available.
Is Kariuchi free?
Kariuchi is free to download, with in-app purchases available.
Do TapAllBalls or Kariuchi have ads?
Both TapAllBalls and Kariuchi show ads.
Which is updated more often, TapAllBalls or Kariuchi?
TapAllBalls ships an update every 2 months, and Kariuchi every 5 weeks. Most recently, TapAllBalls was updated on September 8, 2026 and Kariuchi on September 8, 2026.

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