Gods Unchained vs Tag'it
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Gods Unchained
Engage in a tactical card game where you truly own your cards and victories. Build powerful decks, master six domains, and outskill opponents in a free-to-play experience. Collect over 1800 unique cards and join a thriving community of TCG enthusiasts.
- Own your cards and victories
- Build epic decks
- Master 6 domains
- Collect over 1800 cards
- Free-to-play
- Player vs. Player combat
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Forge your destiny in Gods Unchained, the award-winning tactical card game where every card and victory is truly yours. Unleash divine powers, build epic decks & outskill your opponents! Step into your world! Keep the spoils of your victories – collect and trade cards, and build a deck you can truly call your own An epic journey of discovery! Seek to master 6 domains, collect over 1800 cards and dominate your opponents in various game modes Free-to-play, rewarding to master! Start on a level playing field on the road to becoming an expert TCG strategist and tactician Step into the realm of Eucos, where gods, creatures and mortals battle it out in the arena! Gods Unchained is led by Game industry veterans Daniel Paez (Blizzard and Activision) and Chris Clay (former Game Director of Magic The Gathering: Arena), and enjoyed daily by a loyal community of trading card game enthusiasts!
Tag'it
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Tag'it turns the classic playground game into a day-to-day contest with your friend group. One person is always It. The clock is ticking — whoever's It has to pass the tag to someone else in the group before time runs out, or get stuck holding it. When you're tagged, you get a short window to dodge: spend Tag Points, watch a quick rewarded ad, or accept your fate and pass it on. HOW IT WORKS - Start or join a group with a shareable invite link — no accounts to hunt down, just send the link. - Whoever's It has to tag someone else before the round resets. - Getting tagged doesn't mean it's over — dodge with points or an ad, or take it and tag back. - Power-ups add strategy: Boost your next tag, Shield yourself from incoming tags, Freeze an opponent's timer, or Lock a target so they can't dodge. STAY IN THE LOOP - A real-time activity feed shows every tag, dodge, and near-miss in your group. - Daily login rewards and streak bonuses keep the points coming. - Leaderboards track who's dominating your group and your friends. Tag'it is free to play. Tag Points are earned through play — power-ups can also be purchased for those who want extra options, and short rewarded video ads are available if you'd rather watch than spend. Built for groups of friends who want an excuse to keep messaging each other. Gather your group, pass the tag, and don't get caught holding it.
Screenshots
Verdict
The clearest difference is in-app purchases: Gods Unchained at none against Tag'it's 9. Tag'it's advantage is ads (none vs shown). On price, update cadence, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tag'it sells 9 one-off in-app purchases. Gods Unchained asks for nothing beyond the download.
Both ship on a similar rhythm, roughly every 3 weeks. The most recent releases landed on October 16, 2026 and September 20, 2026 respectively.
| Parameter | Gods Unchained | Tag'it |
|---|---|---|
| Price | Free | Free |
| Rating | 4.1 (143 ratings) — better | — |
| Positive reviews | 44.9% of reviews | — |
| Number of ratings | 143 — better | — |
| Update frequency | Every 3 weeks | Every 3 weeks |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 15.0 — better | 15.1 |
| Further details — not scored | ||
| Size | 475 MB | 32 MB |
| Age rating | 12+ | 12+ |
| Developer | IMMUTABLE PTY LTD | Roberto Vieira |
Bugs and requests
Gods Unchained
Reported bugs
18 issues- App requests update but no update available in App Store
- Update loop - game stuck between app and store
- Cards disappearing from hand during gameplay
- Screen freezes when viewing cards during opponent's turn
- Blessed effect causes screen to dim and freeze
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- Game crashes when many cards are on table
- Connection errors despite strong internet
- App crashes during tutorial completion
- Ranked play bugs that cause automatic concession
- Packs earned not appearing in inventory
- Unable to collect rewards on mobile
- Login required every 1/3 matches
- Cards stuck in center of screen blocking view
- Game freezes when card summons extra creatures
- Turn timer exploited by players (clock runs maximum time)
- Account lost after setup on iPad
- Multiplayer mode unavailable despite updates
- VPN required to play in EU regions
Requested features
14 requests- Fix iOS update mechanism (no update button in App Store)
- Add Chinese language support
- Implement Forge mode on mobile
- Add French language localization
- Japanese language support
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- Reconnect feature for interrupted matches
- Daily rewards claim button on mobile
- Star Store integration on mobile
- Sealed mode availability on mobile
- Better tutorial for new players
- Improved matchmaking system
- Cross-chain UX improvements
- Marketplace access on mobile app
- Wallet connection integration for new users
Tag'it
Not enough reviews yet to summarise bugs or requests.
In-app purchases
Gods Unchained
No in-app purchases
Tag'it
- Boost x1$0.49
- Shield x1$0.49
- Freeze x1$0.49
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- Lock x1$0.49
- Boost x5$2.99
- Shield x5$2.99
- Lock x5$2.99
- Starter Pack$2.99
- Freeze x5$3.99









