RTS Siege Up! vs Interdiction
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
RTS Siege Up!
Experience classic real-time strategy with a medieval fantasy twist. Build castles, command armies, and engage in strategic battles without pay-to-win mechanics. Enjoy a rich campaign, multiplayer modes, and extensive modding support.
- 26-mission campaign
- Online PvP and PvE multiplayer
- Wi-Fi multiplayer support
- Level editor for custom missions
- Destroyable castle walls
- Naval battles
- Modding support
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Full-featured old-school fantasy RTS. No boosters. No timers. No pay-to-win. Battles last 10–20 minutes. 34-mission campaign, online PvP and PvE. Wi-Fi multiplayer and modding support. • Medieval castles with stone and wooden walls! • Build catapults and other siege engines to break through the walls! • Archers, infantry and cavalry stand ready to defend your stronghold. • Naval battles, transport ships and fishing boats • Capture and hold resources and strategic positions This is an indie game in active development. Share your ideas on social media and contact me directly! All links are in the main menu. Features: • Ranked matches: 1v1 and team battles, leagues from Wooden to Mythic and a global leaderboard • 34-mission campaign with varied gameplay mechanics, crowns for every mission and a Hardcore mode • Multiplayer (Wi-Fi or public servers) with spectator mode, in-game chat, reconnection support, team play with or against bots, unit sharing with teammates, PvP and PvE maps. Cross-play with PC and other platforms. • In-game library of over 4000 player-made PvP and PvE maps. Share your levels and promote them in the community! • Autosaves and replay recording (enable in settings) • Level editor: create your own game modes and campaign missions with character lines, dialogues and plenty of triggers, close to visual scripting • Walls that only siege weapons can destroy, giving bonuses to defenders • Battle and transport ships, fishing boats, building anywhere on the map and capturing resources • Full support for portrait mode on smartphones, multiple ways to select your army, minimap, control groups • Cheats, an essential part of any old-school RTS, are included in Siege Up! too (can be disabled in settings) • Experimental peer-to-peer play over the internet, proven to work on iOS (see the guide on the official wiki) • Experimental cross-platform modding support (see the source code in the official repository)
Interdiction
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You don't win Interdiction by trading blows. You win by reading the ground, severing the enemy's supply, and letting a starving army wither. Combat is the means — logistics is the kill. THE IDEA A supplied, dug-in enemy is nearly unkillable head-on. So cut him off — crater a bridge, hunt the convoys, hold a chokepoint — then take the ground. Every map is one terrain doing two jobs: the hills and forests that channel supply onto roads are the same ones that block your line of sight. FIND • CUT • STARVE • FIND — fly drones to trace the roads their trucks must run; seize the high ground for the sightlines. • CUT — crater a bridge, hunt convoys, or hold a chokepoint. A single severed road can strand an entire enemy thrust. • STARVE — cut off, a unit fatigues, then starves, then deserts. Walk your infantry in — or simply wait. BEAUTIFULLY REAL TERRAIN Every battle is a procedurally generated topographic staff map — fractal elevation, hydrology-traced rivers and lakes, forests and high ground, lettered in Cyrillic. No two battles share a map. Flip to the 3D relief view to plan line of sight and dead ground, then flip back and give your orders. FOUR UNITS, EVERY ONE A DECISION No sprawling tech trees — just Drone, Artillery, Infantry, Engineer, each an operator on the coupled fields of supply and sight. Winning is knowing when to spend each one. AN ENEMY THAT PLANS THE SUPPLY WAR Rise through the ranks. Beat the Sergeant, then face the Colonel — a commander who reads your logistics, cuts your bridges, and starves your pockets before he ever assaults. And the ground is fair: the AI sees exactly what you see. No cheating, just better planning. FREE TO PLAY Play the full game free against Sergeant and Lieutenant. Unlock the Command Tier — Major and Colonel, the full doctrine — with a single one-time purchase. No account. No ads. Plays offline.
Screenshots
Verdict
The clearest difference is price: Interdiction at Free against RTS Siege Up!'s $3.99. RTS Siege Up!'s advantage is in-app purchases (none vs 1) and chart position (#51 vs unranked). On ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Interdiction is free to download; RTS Siege Up! costs $3.99 up front. Interdiction sells 1 one-off in-app purchase. RTS Siege Up! asks for nothing beyond the download.
| Parameter | RTS Siege Up! | Interdiction |
|---|---|---|
| Price | $3.99 | Free — better |
| Rating | 4.5 (35 ratings) — better | — |
| Positive reviews | 83.3% of reviews | — |
| Number of ratings | 35 — better | — |
| Update frequency | Monthly | — |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Paid | — |
| Best chart rank | #51 — better | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 — better | 15.6 |
| Further details — not scored | ||
| Size | 178 MB | 19 MB |
| Age rating | 12+ | 4+ |
| Developer | Denis Zdorovtsov | Andrew Whaley |
In-app purchases
RTS Siege Up!
No in-app purchases
Interdiction
- Command Tier Unlock$5.99









