Balls. vs Marble
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Balls.
A puzzle game where you strategically move balls to clear space and prevent the board from becoming overcrowded. Utilize special balls like Jumpers and Bombs to create opportunities and achieve high scores.
- Strategic ball movement
- Board space management
- Special power-up balls (Jumper, Bomb)
- High score challenges
- Intuitive gameplay
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Move the balls around and get rid of them in various ways. But watch out, the board is small and it gets crowded quickly! Free space is crucial here and you will need it badly after just a few bad moves. Take your time and play smart, considering the incoming balls. The rest is intuition and strategy. Align balls in the bigger patterns to create helpful lifesavers, like a Jumper Ball which can fly anywhere! Or, stick with a good old-fashioned Bomb Ball. Yeah, it will blow some extra space for you :) Sounds very simple... but hey - try to score 1000 points and we can talk. Let's keep the ball rolling! --- Thank you so much for playing and supporting us! Want to share feedback, suggest a new feature or found a bug? Send an email at contact@gamezaur.com --- www.gamezaur.com
Marble
A relaxing marble matching game with multiple marble packs and difficulty levels. Pop chains of marbles to score points, with no timers or stress. It's simple enough for toddlers and offers a one-time purchase for lifetime access.
- Multiple marble packs
- 3 difficulty levels
- Chain popping mechanics
- No timers
- Offline play
- One-time purchase
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Pick from multiple marble packs and 3 difficulty levels! The size of new marbles dropped will depend on the length of the chain you pop! The larger the marble the higher the score when popped! This game is designed to be relaxing and completely stress free. There are no timers. Score high enough and you could get the coveted 3 stars! Kids love this game too. Its simple enough for even toddlers to pick up and understand Why is this app paid? We hate nickel and dime-ing our customers. The one time upfront purchase enables us to work on the app full time and keep it ad-free, in-app purchase free and have no need to add mechanics to the game to keep you playing far beyond it being enjoyable. You buy the game once and you'll have lifetime access to all upgrades we put out. We also need no special permissions to run the game. The game works when you're completely offline too. We don't want to track what you do on your phone or creep you out with eerily accurate advertising suggestions. This game is a labour of love from us at Relaxonome Games Studio Send us feedback/bugs at - support@relaxonome.com Follow us on Twitter @relaxonome Art Credits Kenny (Animals marble pack) - https://twitter.com/KenneyNL Bevouliin (Misc other marble packs) - http://twitter.com/bevouliin
Screenshots
Verdict
The clearest difference is review sentiment: Marble at 100% against Balls.'s 0%. Marble also leads on rating (5.0 vs 4.3) and in-app purchases (none vs 1). Balls.'s advantage is price (Free vs $0.99) and iOS requirement (15.0 vs 17.6). On ratings volume and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Balls. is free to download; Marble costs $0.99 up front. Balls. sells 1 one-off in-app purchase. Marble asks for nothing beyond the download.
Marble holds the better App Store score, 5.0 against 4.3. Both are backed by a comparable volume of ratings — 3 and 2 respectively. Written reviews point the same way: 0% of Balls.'s written reviews are positive against 100% of Marble's.
Balls. ships an update every 39 months, Marble weekly. Both last shipped on October 27, 2026.
| Parameter | Balls. | Marble |
|---|---|---|
| Price | Free — better | $0.99 |
| Rating | 4.3 (3 ratings) | 5.0 (2 ratings) — better |
| Positive reviews | 0.0% of reviews | 100.0% of reviews — better |
| Number of ratings | 3 — better | 2 |
| Update frequency | Every 39 months | Weekly — better |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases — better | Paid |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.6 |
| Further details — not scored | ||
| Size | 123 MB | 10 MB |
| Age rating | 4+ | 4+ |
| Developer | Kamil Kucma | Colwin Fernandes |
Customer experience
Balls.
Marble
In-app purchases
Balls.
- Premium$1.99
Marble
No in-app purchases









