357 Game vs Block Craze
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
357 Game
Engage in a strategic table game where you take turns removing stones from three groups. The goal is to force your opponent, the AI, to take the last stone. Test your wits against an intelligent opponent in this challenging game of strategy.
- Strategic stone removal
- AI opponent
- Three stone groups
- Turn-based gameplay
- Last stone loss condition
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357 game is a one of table games. Can you win AI? There are three stone groups. Each has 3, 5 and 7 stones. 1. You can take how many stones you want from a group in your turn. 2. Then AI will take a few stones from a group. 3. The one who takes the last stone loses. That is it. Can you win the game?
Block Craze
This block puzzle game offers a relaxing, no-timer experience where you strategically place falling shapes to clear rows and columns. It features evolving board shapes, new piece types, and power-ups to help you progress through diverse worlds and challenges.
- No timer or lives for relaxed play
- Evolving grid shapes and new piece types
- Offline gameplay
- Power-ups like bombs and lasers
- Daily challenges and endless mode
- 150 levels across 10 worlds
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Block Craze is a block puzzle you can pick up in ten seconds and still be playing six months later. Drag shapes onto the grid. Fill a row or a column and it blasts. Tap a piece to turn it if it's facing the wrong way. There's no timer and no lives, so you can think as long as you like, and the whole game runs offline. HOW IT PLAYS Three pieces at a time. Place them all and three more arrive. Leave yourself no room and the run ends. The rule takes five seconds to learn, and then every drop is a decision about the drop after it. THE PIECES KEEP COMING You start with squares and lines. By the time you're deep in you're fitting plus signs, U-blocks, W-staggers and long diagonals into gaps that look too small for them. New shapes are still showing up past level 60. THE BOARD DOESN'T STAY A SQUARE From level 5, the grid starts losing pieces of itself: clipped corners, staircases, side bites, octagons, diamonds, hourglasses, arrows. There's one hollow-centre vault you'll meet exactly once. Later on, gem blocks and coin blocks appear on the board, and ice that takes more than one clear to break. WHEN YOU GET STUCK Bombs blow a hole through the middle. Lasers fire straight down a line. Hammers take out one stubborn tile. You earn them with combos, buy them with coins you've won, or watch an ad and take one. CHAINS AND FRENZY Clear two or more lines in one drop and the FRENZY meter charges. Fill it and the board goes into FRENZY, where scores climb and the screen stops behaving. Finish the level while it's running and you get paid for it. Empty the board completely and you get an ALL CLEAR bonus on top, which is the best feeling in the game. 150 LEVELS, 10 WORLDS Lagoon, Sunset, Meadow, Candyland, Deep Sea, Aurora, Ember, Nebula, Glacier, Royal. Each one has its own art, its own music and its own step up in difficulty. Past level 32 the score target stops being the only thing you're chasing: clear so many lines, collect so many gems, hit a combo, wipe out the blocks you started with. ENDLESS One board, no target, nothing to reach. Waves escalate as your score climbs and the board creeps toward full, so every run has an ending waiting for it. Your five best are saved on your device. A NEW BOARD EVERY DAY The Daily Challenge is tuned to how far you've come. Keep the streak alive and it pays better. THINGS TO COLLECT Every shape, arena and special block you play gets added to an album, and the ones you haven't found sit there as silhouettes. Thirty achievements pay out coins when you claim them. WHY YOU'LL LIKE IT Free to play Works fully offline, no wifi required No account, no sign-up, no email Progress saved on your device Fine for two minutes, fine for an hour Bright art, big effects, and music worth leaving on
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Verdict
The clearest difference is rating: Block Craze at 4.5 against 357 Game's 2.3. Block Craze also leads on ratings volume (13 vs 3). 357 Game's advantage is ads (none vs shown) and iOS requirement (10.0 vs 15.0). On price, review sentiment, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. 357 Game sells 1 one-off in-app purchase and Block Craze sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Block Craze holds the better App Store score, 4.5 against 2.3. Both are backed by a comparable volume of ratings — 3 and 13 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
| Parameter | 357 Game | Block Craze |
|---|---|---|
| Price | Free | Free |
| Rating | 2.3 (3 ratings) | 4.5 (13 ratings) — better |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 3 | 13 — better |
| Update frequency | — | Every 5 days |
| Ads | No — better | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | Free with in-app purchases |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 10.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 122 MB | 102 MB |
| Age rating | 4+ | 4+ |
| Developer | ParkPill | Box of Otters, LLC |
Customer experience
357 Game
Block Craze
In-app purchases
357 Game
- Premium Kit$0.99
Block Craze
- Remove Ads$2.99









