crazy room 1996 vs SicTransit
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
crazy room 1996
A simple tribute game inspired by a 1996 music video. Collect gems while avoiding obstacles in a room. Enjoy a straightforward, retro-inspired gaming experience.
- Gem collection gameplay
- Obstacle avoidance
- Music video inspired theme
- Simple controls
- Retro aesthetic
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This game was created taking a cue from a famous music video from 1996, the aim is to collect as many gems as possible without being hit by the armchairs in the room ...
SicTransit
Engage in a retro-style space shooter with procedurally generated levels. Master inertial controls to destroy debris, avoid obstacles, and survive enemy encounters. Customize your gameplay experience and unlock powerful upgrades.
- Procedurally generated levels
- Inertial flight controls
- Asteroid and debris destruction
- Enemy bases and combat
- Force fields and portals
- Highly configurable gameplay
- In-app shop for upgrades
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SicTransit provides endless hours of fun with procedurally-generated levels — never play the same game twice! SicTransit throws you a classic retro-style challenge: can you fly a ship inertially within a closed level, without bumping around like a flipper ball, and just stay alive? To complete a level, you have to destroy all its rocky debris (asteroids and planets) within a certain amount of time, so the most important thing is to get acquainted with classic inertial controls — rotate left, rotate right, thrust. Plus shoot, of course: make sure to have a look at the Ctrl screen before playing. Once you've cleared a level, just return to the starting spot, and you'll advance to the next level. That is, assuming you still have enough shields for your ship — every collision hurts, so make sure to avoid all obstacles. Each level may contain any quantity of debris, as well as any number of force fields: these come in several types, and each type will seriously affect your ability to fly (and possibly to shoot). Levels also contain enemy bases, which might be triggered in several ways — once a base spawns an enemy and it starts chasing you, your best bet is just to blast it away. Levels also contain portals, which allow you to jump around to fixed positions much like a teleporter would do... just remember to watch out when jumping through a portal — who knows what's on the other side... Furthermore, levels may also contain electrified fences — while you can certainly cross them, it's not particularly recommended. SicTransit is highly configurable: the Pref screen contains all sorts of options that support playing in radically different ways. For instance, you can decide how and when enemies are spawned or force fields are activated. Actually, you can also change how a level is completed — you're highly encouraged to try out the various options, in order to find the combination that best suits you. Finally, when you're ready to start playing *really* seriously, have a look at the Shop — you'll find all sorts of powerful lasers, which will be of invaluable help once you reach a certain level size. Not to mention the absolutely crucial retro-rockets, which will allow you to fly really anywhere, in any situation... including the most intense combat ones! ••••• ORIGINAL MUSIC: Suddi Raval — https://www.suddiraval.com Davos Live Music — https://www.facebook.com/Davos.Live.Music Vincenzo Lucarelli — https://www.facebook.com/vincenzo.lucarelli.58 SOUND FX — https://www.freesound.org SPRITE MODELS — https://www.turbosquid.com UI FONTS — https://www.dafont.com
Screenshots
Verdict
The clearest difference is rating: SicTransit at 5.0 against crazy room 1996's 4.4. SicTransit also leads on review sentiment (100% vs 83%) and device support (4 vs 2). crazy room 1996's advantage is in-app purchases (none vs 5) and ratings volume (7 vs 1). On price and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. SicTransit sells 5 one-off in-app purchases. crazy room 1996 asks for nothing beyond the download.
SicTransit holds the better App Store score, 5.0 against 4.4. That said, the two scores are not equally well evidenced: crazy room 1996 has 7 ratings behind it against 1, so its average is the more settled of the two. Written reviews point the same way: 83% of crazy room 1996's written reviews are positive against 100% of SicTransit's.
| Parameter | crazy room 1996 | SicTransit |
|---|---|---|
| Price | Free | Free |
| Rating | 4.4 (7 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 83.3% of reviews | 100.0% of reviews — better |
| Number of ratings | 7 — better | 1 |
| Update frequency | — | Fortnightly |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free — better | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, iPad, iPod, Mac — better |
| Requires iOS | 9.0 — better | 12.4 |
| Further details — not scored | ||
| Size | 116 MB | 83 MB |
| Age rating | 4+ | 4+ |
| Developer | breakphones | Dario Accornero |
Customer experience
crazy room 1996
SicTransit
In-app purchases
crazy room 1996
No in-app purchases
SicTransit
- Double Lasers$0.99
- Triple Lasers$1.99
- Antimatter Lasers$2.99
Show 2 moreShow fewer
- Ray Lasers$3.99
- Retro-rockets$4.99








